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Dive report

LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP

Offline 1.161.216.47:28015 checked 1d ago

Drop in
0/ 50 players now 0% full
07-day averagepeak 1
#12,915ranktop 58%
1d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeakWipe
00.250.50.75104:0005:0006:0007:0008:00Wiped Fri 16 Oct, 04:29 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040004:0005:0006:0007:0008:00Wiped Fri 16 Oct, 04:29 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 04:56 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP: Rust community servers, going deep. The server list shows it under Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What's the meaning of the tags on LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP?

The server browser shows these tags for LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): The slot count is 50; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

Is LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP lag-free?

The last 48 hours saw an average of 225 server fps, never dropping below 221. The entity count reached a high of 66,404, covering buildings, deployables and everything else. 1,558 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

Where can you find LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP?

The name of LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP points to Asia, even without a region tag. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 1.161.216.47:28015.

What's the uptime like for LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP?

The server LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP is not reachable at the moment; the last sighting was 36 hours ago. Its reported uptime shows a restart about 4 minutes ago. 16 October 2026 is when Rust Going Deep first saw it.

What Rust version is LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP on?

The version on LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP is Rust network protocol 2634 and build 167781, on Windows. The protocol must match to join; Steam will update your game.

Wipe details

When does LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP wipe?

LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 40 hours is how long ago this world came into being.

Settings and map

What settings and rules have been applied to LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP?

Its name does not state a gather rate for LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.

Which map is active on LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP?

A game-generated procedural map of size 3,500 with seed 123456 is in play on LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP. RustMaps can display it from this page because the same size and seed yield the same map.

Player stats

What's the population like on LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP?

Right now LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP is offline, with its last appearance 36 hours ago. The seven-day average is 0 players, with a peak of 1. At 05:00 UTC in the last 48 hours, the average reached its highest: 1 players.

Where does LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP sit in the rankings?

For player hours in the last seven days, LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP ranks #12,915, within the top 58% of ranked servers.

How to join

What's the process to join LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP?

To join, open Rust, hit F1, and enter client.connect 1.161.216.47:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players The slot count is 50.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.