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Dive report

TEST SERVER

Offline 1.171.63.57:28215 checked 9d ago

monthly wipes moddedoxidepvesoftcore
Drop in
0/ 20 players now 0% full
07-day averagepeak –
#15,835ranktop 72%
14d agolast wipemonthly schedule
18d 10hnext wipeThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct11 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 18d 10h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does TEST SERVER appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry TEST SERVER are: Modded Rust servers and Go deep on PvE servers. Its entry appears under the filters Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What's the meaning of the tags on TEST SERVER?

gmrust (Game mode): Survival, as standard Rust does it; mp20 (Max players): It holds 20 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): The build number is 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^s (Softcore): Softcore rules apply: death doesn't take everything, part of your inventory stays; ^p (PvE): No PvP here: the danger comes from the environment; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list TEST SERVER puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What location is TEST SERVER in?

No region comes from TEST SERVER. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 1.171.63.57:28215.

What's the uptime like for TEST SERVER?

Right now TEST SERVER is offline, having last been seen 9 days 12 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 5 October 2026.

What Rust version is TEST SERVER on?

Rust network protocol 2634 and build 166652 is what TEST SERVER runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

How often does TEST SERVER wipe?

The next wipe on TEST SERVER is calculated from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. 14 days 20 hours is how long ago this world came into being. The tags list wipes scheduled every month.

Map and rules

What settings and rules have been applied to TEST SERVER?

Its name does not state a gather rate for TEST SERVER. The group limit is the game's default of 8 players. softcore is the game mode, Facepunch's softer mode: you retain some loot. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

Which map is active on TEST SERVER?

A procedural map, generated by the game, is in play on TEST SERVER.

Population

What's the population like on TEST SERVER?

Right now TEST SERVER is offline, with its last appearance 9 days 12 hours ago.

What's TEST SERVER's rank among Rust servers?

For player hours in the last seven days, TEST SERVER ranks #15,835, within the top 72% of ranked servers.

Join info

What's the way to join TEST SERVER?

Open Rust and press F1, then type client.connect 1.171.63.57:28215. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2634,^m,^s,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp20
Max players It holds 20 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166652
Build The build number is 166652.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Difficulty

^s
Softcore Softcore rules apply: death doesn't take everything, part of your inventory stays.

Gameplay

^p
PvE No PvP here: the danger comes from the environment.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.