Newman's Rust 2.0
Offline 1.20.104.79:28015 checked 32d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 15/ 100
- 1/ 50
- 1/ 50
- 0/ 50
- 2/ 100
- 1/ 50
Quick answers
Tags and search
Where does Newman's Rust 2.0 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Newman's Rust 2.0: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.
How should you read the tags on Newman's Rust 2.0?
gmhardcore (Game mode): The mode is hardcore, which is harsher; mp10 (Max players): The slot count is 10; ts0 (Group limit): You can't form teams; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163207 (Build): It's on build 163207; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Plugins are handled by Carbon — that is the tag list Newman's Rust 2.0 puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the location of Newman's Rust 2.0?
Newman's Rust 2.0 does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 1.20.104.79:28015.
How reliable is Newman's Rust 2.0?
The server Newman's Rust 2.0 is not reachable at the moment; the last sighting was 32 days ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 16 September 2026.
What Rust version is Newman's Rust 2.0 on?
Rust network protocol 2633 and build 163207 is what Newman's Rust 2.0 runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
What schedule does Newman's Rust 2.0 follow for wipes?
Newman's Rust 2.0's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 42 days 22 hours is how long ago this world came into being.
Settings and map
Which rules and settings is Newman's Rust 2.0 running?
Its name does not state a gather rate for Newman's Rust 2.0. The group limit is not published. It runs hardcore, The mode Facepunch made hardest. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. You will find Carbon plugins installed. VAC, Valve's anti-cheat, is enabled.
Which map is active on Newman's Rust 2.0?
Newman's Rust 2.0 uses a game-generated procedural map.
Player stats
Is Newman's Rust 2.0 busy?
Right now Newman's Rust 2.0 is offline, with its last appearance 32 days ago.
Where does Newman's Rust 2.0 sit in the rankings?
Over the last seven days, Newman's Rust 2.0 is #15,493 by player hours, among the top – of all ranked servers.
Getting in
What's the process to join Newman's Rust 2.0?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 1.20.104.79:28015.