Drawkcab friendly
Offline 100.0.32.136:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 18d 18h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 227/ 300
- 240/ 250
- 160/ 225
- 184/ 250
- 150/ 225
- 120/ 300
Quick answers
Tags and listings
Where does Drawkcab friendly appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Drawkcab friendly are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.
What's the meaning of the tags on Drawkcab friendly?
The server browser shows these tags for Drawkcab friendly: gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): It's on build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^m (Monthly): Facepunch's force wipe is when this server wipes each month. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the location of Drawkcab friendly?
No region comes from Drawkcab friendly. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 100.0.32.136:28015.
How reliable is Drawkcab friendly?
Drawkcab friendly is down at the moment; it was last up 34 days 12 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.
What Rust version is Drawkcab friendly on?
The version on Drawkcab friendly is Rust network protocol 2633 and build 163794, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
When does Drawkcab friendly wipe?
An estimate from the force wipe gives Drawkcab friendly's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. 43 days 11 hours is how long ago this world came into being. The tags list wipes scheduled every month.
Map and rules
Which rules and settings is Drawkcab friendly running?
Its name does not state a gather rate for Drawkcab friendly. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on Drawkcab friendly?
The map on Drawkcab friendly is procedural, made by the game.
Player count
What's the population like on Drawkcab friendly?
Right now Drawkcab friendly is offline, with its last appearance 34 days 12 hours ago.
Join info
What's the process to join Drawkcab friendly?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 100.0.32.136:28015.