nmg-cycle
Offline 100.31.187.149:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 136/ 200
- 340/ 350
- 726/ 800
- 229/ 275
- 111/ 200
- 240/ 275
Quick answers
Tags and filters
Where does nmg-cycle appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include nmg-cycle: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on nmg-cycle?
gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): It holds 1 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs165651 (Build): The build number is 165651; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty — that is the tag list nmg-cycle puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What location is nmg-cycle in?
There is no published region for nmg-cycle. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 100.31.187.149:28015.
What's the uptime like for nmg-cycle?
Right now nmg-cycle is offline, having last been seen 22 days 18 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 25 September 2026.
What is the Rust version for nmg-cycle?
The version on nmg-cycle is Rust network protocol 2634 and build 165651, on Linux. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does nmg-cycle follow for wipes?
Too few wipes are on record for nmg-cycle to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 22 days 18 hours is how long ago this world came into being.
Map and rules
What settings and rules have been applied to nmg-cycle?
No gather rate appears in the name of nmg-cycle. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on nmg-cycle?
A procedural map, generated by the game, is in play on nmg-cycle.
Player count
Is nmg-cycle busy?
nmg-cycle was last seen 22 days 18 hours ago and is offline as you read this.
What position does nmg-cycle hold in the server rankings?
Over the last seven days, nmg-cycle is #16,269 by player hours, among the top 71% of all ranked servers.
Join info
How do you get into nmg-cycle?
Open Rust and press F1, then type client.connect 100.31.187.149:28015. Alternatively, click Launch Rust on this page to join via Steam.