nmg-cycle
Offline 100.52.199.90:28015 checked 32d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 170/ 200
- 328/ 350
- 252/ 275
- 128/ 200
- 131/ 200
- 164/ 250
Quick answers
Tags and search
Where does nmg-cycle appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include nmg-cycle: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on nmg-cycle?
gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): The slot count is 1; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs162589 (Build): The build number is 162589; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set — that is the tag list nmg-cycle puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What location is nmg-cycle in?
nmg-cycle does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 100.52.199.90:28015.
What's the uptime like for nmg-cycle?
Right now nmg-cycle is offline, having last been seen 32 days 15 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 15 September 2026 is when Rust Going Deep first saw it.
What Rust version is nmg-cycle on?
The version on nmg-cycle is Rust network protocol 2633 and build 162589, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
What schedule does nmg-cycle follow for wipes?
Too few wipes are on record for nmg-cycle to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 32 days 15 hours ago.
Settings and map
What settings are in place on nmg-cycle?
No gather rate appears in the name of nmg-cycle. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.
What's the map on nmg-cycle?
nmg-cycle uses a game-generated procedural map.
Player count
How many players are on nmg-cycle?
nmg-cycle was last seen 32 days 15 hours ago and is offline as you read this.
What's nmg-cycle's rank among Rust servers?
Over the last seven days, nmg-cycle is #15,468 by player hours, among the top – of all ranked servers.
How to join
What's the way to join nmg-cycle?
Open Rust and press F1, then type client.connect 100.52.199.90:28015. Alternatively, click Launch Rust on this page to join via Steam.