nmg-cycle
Offline 100.61.123.117:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 415/ 425
- 588/ 600
- 352/ 425
- 689/ 750
- 109/ 200
- 307/ 325
Quick answers
Tags and listings
Where does nmg-cycle appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry nmg-cycle are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on nmg-cycle?
The server browser shows these tags for nmg-cycle: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs165651 (Build): This server runs build 165651; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Where can you find nmg-cycle?
nmg-cycle does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 100.61.123.117:28015.
What's the uptime like for nmg-cycle?
nmg-cycle is down at the moment; it was last up 23 days 1 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 25 September 2026.
What Rust version is nmg-cycle on?
The version on nmg-cycle is Rust network protocol 2634 and build 165651, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
What schedule does nmg-cycle follow for wipes?
Too few wipes are on record for nmg-cycle to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 23 days 1 hours ago.
Settings and map
Which rules and settings is nmg-cycle running?
No gather rate appears in the name of nmg-cycle. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on nmg-cycle?
The map on nmg-cycle is procedural, made by the game.
Player count
Is nmg-cycle busy?
The last sighting of nmg-cycle was 23 days 1 hours ago; it is offline right now.
Where does nmg-cycle sit in the rankings?
Over the last seven days, nmg-cycle is #16,269 by player hours, among the top 71% of all ranked servers.
Getting in
What's the process to join nmg-cycle?
Open Rust and press F1, then type client.connect 100.61.123.117:28015. Alternatively, click Launch Rust on this page to join via Steam.