John Server
Offline 101.182.89.205:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 331/ 400
- 588/ 600
- 193/ 225
- 282/ 325
- 295/ 350
- 378/ 425
Quick answers
Tags and listings
Where does John Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry John Server are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on John Server?
The server browser shows these tags for John Server: gmrust (Game mode): This is the standard Rust survival experience; mp500 (Max players): There are 500 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): The build number is 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What's the location of John Server?
There is no published region for John Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 101.182.89.205:28015.
Is John Server up, and how often does it stay online?
The server John Server is not reachable at the moment; the last sighting was 14 days 11 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 3 October 2026.
What Rust version is John Server on?
Rust network protocol 2634 and build 166652 is what John Server runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does John Server wipe?
The wipes recorded for John Server are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 14 days 13 hours is how long ago this world came into being.
Settings and map
Which rules and settings is John Server running?
No gather rate appears in the name of John Server. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on John Server?
The map on John Server is procedural, made by the game.
Player stats
Is John Server busy?
John Server was last seen 14 days 11 hours ago and is offline as you read this.
What position does John Server hold in the server rankings?
Over the last seven days, John Server is #16,003 by player hours, among the top 70% of all ranked servers.
Getting in
How do you get into John Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 101.182.89.205:28015.