Newman's Rust 2.0
Offline 101.51.242.14:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 23/ 100
- 3/ 50
- 4/ 100
- 2/ 50
- 3/ 50
- 3/ 100
Quick answers
Tags and filters
Where does Newman's Rust 2.0 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Newman's Rust 2.0: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.
How should you read the tags on Newman's Rust 2.0?
Newman's Rust 2.0's game browser tags read: gmhardcore (Game mode): The mode is hardcore, which is harsher; mp10 (Max players): The slot count is 10; ts0 (Group limit): You can't form teams; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163207 (Build): The build number is 163207; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework it uses. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What location is Newman's Rust 2.0 in?
Newman's Rust 2.0 does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 101.51.242.14:28015.
Is Newman's Rust 2.0 up, and how often does it stay online?
The server Newman's Rust 2.0 is not reachable at the moment; the last sighting was 34 days 22 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Newman's Rust 2.0?
On Windows, Newman's Rust 2.0 runs Rust network protocol 2633 and build 163207. The protocol must match to join; Steam will update your game.
Wipe info
What schedule does Newman's Rust 2.0 follow for wipes?
Too few wipes are on record for Newman's Rust 2.0 to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 43 days 2 hours is how long ago this world came into being.
Rules and settings
Which rules and settings is Newman's Rust 2.0 running?
Its name does not state a gather rate for Newman's Rust 2.0. There is no published group limit. It runs hardcore, Facepunch's most punishing mode. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. The server runs Valve's anti-cheat, VAC.
What's the map on Newman's Rust 2.0?
A procedural map, generated by the game, is in play on Newman's Rust 2.0.
Player stats
What's the population like on Newman's Rust 2.0?
Right now Newman's Rust 2.0 is offline, with its last appearance 34 days 22 hours ago.
Getting in
How do you get into Newman's Rust 2.0?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 101.51.242.14:28015.