[ZA]Gaming Server PVE
Offline 102.132.176.36:28015 checked 11h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and search
Where does [ZA]Gaming Server PVE appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry [ZA]Gaming Server PVE are: Modded Rust servers. You can find it on the server list by these filters: Region: Africa; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on [ZA]Gaming Server PVE?
[ZA]Gaming Server PVE's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the performance like on [ZA]Gaming Server PVE?
It averaged 88 server fps over the last 48 hours, with a low of 78. At its peak it carried 102,803 entities, including buildings and deployables. 3,002 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.
What location is [ZA]Gaming Server PVE in?
No region tag comes from [ZA]Gaming Server PVE, though the name points to Africa. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 102.132.176.36:28015.
Is [ZA]Gaming Server PVE up, and how often does it stay online?
Right now [ZA]Gaming Server PVE is offline, having last been seen 11 hours ago. The uptime it gives puts the last restart at roughly 5 hours ago. The first sighting by Rust Going Deep was on 17 October 2026.
What Rust version is [ZA]Gaming Server PVE on?
The version on [ZA]Gaming Server PVE is Rust network protocol 2634 and build 167781, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does [ZA]Gaming Server PVE wipe?
Too few wipes are on record for [ZA]Gaming Server PVE to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 17 hours.
Rules and settings
What settings and rules have been applied to [ZA]Gaming Server PVE?
Its name does not state a gather rate for [ZA]Gaming Server PVE. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
What's the map on [ZA]Gaming Server PVE?
The map on [ZA]Gaming Server PVE is procedural and size 4,250, generated by the game with seed 793197. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player count
Is [ZA]Gaming Server PVE busy?
[ZA]Gaming Server PVE was last seen 11 hours ago and is offline as you read this. The seven-day average is 1 players, with a peak of 2. Over the last 48 hours, 19:00 UTC drew the most players, 2 on average.
What's [ZA]Gaming Server PVE's rank among Rust servers?
For player hours in the last seven days, [ZA]Gaming Server PVE ranks #10,277, within the top 47% of ranked servers.
Getting in
What's the process to join [ZA]Gaming Server PVE?
Open Rust and press F1, then type client.connect 102.132.176.36:28015. Alternatively, click Launch Rust on this page to join via Steam.