Dev Test - Arc
Offline 102.132.245.88:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 369/ 375
- 573/ 600
- 389/ 475
- 115/ 200
- 666/ 625
- 269/ 250
Quick answers
Tags and search
Where does Dev Test - Arc appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Dev Test - Arc are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Dev Test - Arc?
The server browser shows these tags for Dev Test - Arc: gmrust (Game mode): Survival, as standard Rust does it; mp500 (Max players): The slot count is 500; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs162929 (Build): It's on build 162929; ptrak (Networking): Standard RakNet networking; $rfra (Region code): It's tagged with the region code fra. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What's the location of Dev Test - Arc?
No region is published by Dev Test - Arc, and the region code is fra. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 102.132.245.88:28015.
How reliable is Dev Test - Arc?
Right now Dev Test - Arc is offline, having last been seen 16 days 17 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 1 October 2026.
What is the Rust version for Dev Test - Arc?
On Linux, Dev Test - Arc runs Rust network protocol 2633 and build 162929. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
How often does Dev Test - Arc wipe?
The wipes recorded for Dev Test - Arc are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 44 days 18 hours is how long ago this world came into being.
Map and rules
What settings are in place on Dev Test - Arc?
No gather rate appears in the name of Dev Test - Arc. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.
Player count
What's the population like on Dev Test - Arc?
Right now Dev Test - Arc is offline, with its last appearance 16 days 17 hours ago.
Where does Dev Test - Arc sit in the rankings?
Over the last seven days, Dev Test - Arc is #16,275 by player hours, among the top 69% of all ranked servers.
Join info
What's the way to join Dev Test - Arc?
Open Rust and press F1, then type client.connect 102.132.245.88:28015. Alternatively, click Launch Rust on this page to join via Steam.