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Dive report

My Rust Server_test

Offline 102.135.145.218:28015 checked 24d ago

Drop in
1/ 10 players now 10% full
07-day averagepeak –
#13,182ranktop 61%
24d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 13:10 UTC24d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does My Rust Server_test appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include My Rust Server_test: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on My Rust Server_test?

gmvanilla (Game mode): Vanilla survival gameplay; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): The build number is 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty — that is the tag list My Rust Server_test puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What location is My Rust Server_test in?

There is no published region for My Rust Server_test. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 102.135.145.218:28015.

What's the uptime like for My Rust Server_test?

Right now My Rust Server_test is offline, having last been seen 24 days 16 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 23 September 2026.

What Rust version is My Rust Server_test on?

Rust network protocol 2633 and build 165217 is what My Rust Server_test runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does My Rust Server_test wipe?

Too few wipes are on record for My Rust Server_test to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 24 days 17 hours is how long ago this world came into being.

What happens on wipe day at My Rust Server_test?

The average peak across recent wipes is 1 players. 0 hours after the latest wipe started, the crowd hit its peak.

Map and rules

Which rules and settings is My Rust Server_test running?

No gather rate appears in the name of My Rust Server_test. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.

Which map is active on My Rust Server_test?

A procedural map, generated by the game, is in play on My Rust Server_test.

Player count

How many players are on My Rust Server_test?

The last sighting of My Rust Server_test was 24 days 16 hours ago; it is offline right now.

What position does My Rust Server_test hold in the server rankings?

For player hours in the last seven days, My Rust Server_test ranks #13,182, within the top 61% of ranked servers.

How to join

What's the way to join My Rust Server_test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 102.135.145.218:28015.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp10
Max players It holds 10 players.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs165217
Build The build number is 165217.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.