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Dive report

Hyper Layer Test Server

Offline 102.218.213.38:28025 checked 4d ago

Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,826ranktop 72%
4d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct16 Oct17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Hyper Layer Test Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Hyper Layer Test Server are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What's the meaning of the tags on Hyper Layer Test Server?

gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty — that is the tag list Hyper Layer Test Server puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What's the location of Hyper Layer Test Server?

Hyper Layer Test Server does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 102.218.213.38:28025.

What's the uptime like for Hyper Layer Test Server?

Right now Hyper Layer Test Server is offline, having last been seen 4 days 16 hours ago. It was up 0% of the time over the last full 4 days, 0 of 96 hours. The first sighting by Rust Going Deep was on 13 October 2026.

What Rust version is Hyper Layer Test Server on?

The version on Hyper Layer Test Server is Rust network protocol 2634 and build 167781, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

What schedule does Hyper Layer Test Server follow for wipes?

Hyper Layer Test Server's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 4 days 17 hours.

Settings and map

What settings and rules have been applied to Hyper Layer Test Server?

No gather rate appears in the name of Hyper Layer Test Server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is active on Hyper Layer Test Server?

Hyper Layer Test Server uses a procedural map of size 3,500 with seed 1684990273, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.

Player stats

What's the population like on Hyper Layer Test Server?

Hyper Layer Test Server was last seen 4 days 16 hours ago and is offline as you read this. Over the past week it has drawn 0 players on average.

What's Hyper Layer Test Server's rank among Rust servers?

Over the last seven days, Hyper Layer Test Server is #15,826 by player hours, among the top 72% of all ranked servers.

Join info

What's the process to join Hyper Layer Test Server?

Open Rust and press F1, then type client.connect 102.218.213.38:28025. Alternatively, click Launch Rust on this page to join via Steam. https://hyperlayer.net is its website.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players It holds 50 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build This server runs build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.