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Dive report

[ZA]MadHouse-Test| South-Africa

Offline 102.39.118.251:28025 checked 3d ago

biweekly wipes vanillamoddedcarbon
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,807ranktop 72%
3d agolast wipebiweekly schedule
10d 11hnext wipeWed 28 Oct, 22:27 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Wednesday 28 October, 22:27 UTC, in 10d 11h. Its biweekly schedule tag · low confidence

usual gap27.3 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  • 10d 11h
    Wed 28 Oct, 22:27 UTC
  • 18d 8h
    Thu 5 Nov, 19:00 UTC
    FW
  • 24d 11h
    Wed 11 Nov, 22:27 UTC
  • 38d 11h
    Wed 25 Nov, 22:27 UTC

The first 48 hours of its last wipes

Wed 14 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 22:27 UTC3d ago 0 – running 0
Thu 17 Sep, 15:58 UTC30d ago 1 halved by day 1 27.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does [ZA]MadHouse-Test| South-Africa appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry [ZA]MadHouse-Test| South-Africa are: Modded Rust servers. You can find it on the server list by these filters: Region: Africa; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

What's the meaning of the tags on [ZA]MadHouse-Test| South-Africa?

The server browser shows these tags for [ZA]MadHouse-Test| South-Africa: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): This server relies on Carbon for plugins. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

Where can you find [ZA]MadHouse-Test| South-Africa?

The name of [ZA]MadHouse-Test| South-Africa points to Africa, even without a region tag. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 102.39.118.251:28025.

What's the uptime like for [ZA]MadHouse-Test| South-Africa?

[ZA]MadHouse-Test| South-Africa is down at the moment; it was last up 3 days 12 hours ago. In the last full 7 days, 1 of 168 hours were online, 1% uptime. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for [ZA]MadHouse-Test| South-Africa?

On Windows, [ZA]MadHouse-Test| South-Africa runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.

Wipe info

How often does [ZA]MadHouse-Test| South-Africa wipe?

With too few wipes recorded for [ZA]MadHouse-Test| South-Africa to confirm the schedule, the prediction goes by its tag. Wednesday 28 October at 22:27 UTC is when the next wipe is due. The world you are on now was created 3 days 12 hours. The tags show wipes scheduled every two weeks.

What happens on wipe day at [ZA]MadHouse-Test| South-Africa?

Recent wipes have averaged a busiest crowd of 0 players. The peak crowd on the latest wipe came 0 hours in. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 1, the pop had dropped under half.

Map and rules

What settings are in place on [ZA]MadHouse-Test| South-Africa?

No gather rate appears in the name of [ZA]MadHouse-Test| South-Africa. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. It describes itself as vanilla, meaning no changed rates, no kits, no rule tweaks: this is the game Facepunch released. VAC, Valve's anti-cheat, is enabled.

What's the map on [ZA]MadHouse-Test| South-Africa?

[ZA]MadHouse-Test| South-Africa uses a procedural map of size 3,000 with seed 144600381, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

What's the population like on [ZA]MadHouse-Test| South-Africa?

The last sighting of [ZA]MadHouse-Test| South-Africa was 3 days 12 hours ago; it is offline right now. The seven-day average for players here is 0.

Where does [ZA]MadHouse-Test| South-Africa sit in the rankings?

For player hours in the last seven days, [ZA]MadHouse-Test| South-Africa ranks #15,807, within the top 72% of ranked servers.

Join info

What's the process to join [ZA]MadHouse-Test| South-Africa?

Open Rust and press F1, then type client.connect 102.39.118.251:28025. Alternatively, click Launch Rust on this page to join via Steam. https://discord.com/invite/cDHcf229qe is its website.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,^z,^y,^b,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players There are 50 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build This server runs build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla No changed rates, no kits, no rule tweaks: this is the game Facepunch released.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon This server relies on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.