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Dive report

RLSA Monthly Vanilla

Online 102.39.133.177:28015 checked 9m ago

monthly wipes
Drop in
3/ 100 players now 3% full
17-day averagepeak 4
#5,178ranktop 23%
2d agolast wipemonthly schedule
18d 8hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123420:0002:0007:0013:0018:0009:00

Hourly average and peak, UTC.

Server performance

05010015020020:0002:0007:0013:0018:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct17 Oct18 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 18d 8h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does RLSA Monthly Vanilla appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RLSA Monthly Vanilla are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

How should you read the tags on RLSA Monthly Vanilla?

gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe — that is the tag list RLSA Monthly Vanilla puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

How well does RLSA Monthly Vanilla perform?

It averaged 143 server fps over the last 48 hours, with a low of 61. At its peak it carried 71,405 entities, including buildings and deployables. The top memory figure was 1,932 MB. Players experience lag when fps drops and entities climb.

What location is RLSA Monthly Vanilla in?

RLSA Monthly Vanilla does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 102.39.133.177:28015.

What's the uptime like for RLSA Monthly Vanilla?

RLSA Monthly Vanilla is live as of this check. According to its reported uptime, the last restart was about 28 minutes ago. In the last full 2 days, 27 of 48 hours were online, 56% uptime. 15 October 2026 is when Rust Going Deep first saw it.

What Rust version is RLSA Monthly Vanilla on?

Rust network protocol 2634 and build 167781 is what RLSA Monthly Vanilla runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

When does RLSA Monthly Vanilla wipe?

An estimate from the force wipe gives RLSA Monthly Vanilla's next wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. 2 days 17 hours is how long ago this world came into being. The tags list wipes scheduled every month.

Map and rules

What settings and rules have been applied to RLSA Monthly Vanilla?

Its name does not state a gather rate for RLSA Monthly Vanilla. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.

What's the map on RLSA Monthly Vanilla?

A game-generated procedural map of size 3,500 with seed 12345 is in play on RLSA Monthly Vanilla. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Population

How many players are on RLSA Monthly Vanilla?

Right now 3 players are on RLSA Monthly Vanilla, which has 100 slots. For the past week, players averaged 1 with a high of 4. Over the last 48 hours, 15:00 UTC drew the most players, 4 on average.

Where does RLSA Monthly Vanilla sit in the rankings?

For player hours in the last seven days, RLSA Monthly Vanilla ranks #5,178, within the top 23% of ranked servers.

How to join

How do you get into RLSA Monthly Vanilla?

Open Rust and press F1, then type client.connect 102.39.133.177:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^m,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp100
Max players There are 100 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.