[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |
Online AF 102.39.90.175:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers, top 46% in AF. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 16:51 UTC, in 4d 14h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 10/ 100
- 10/ 150
- 0/ 50
- 0/ 100
- 76/ 100
- 11/ 100
Quick answers
Tags and listings
Where does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |: Modded Rust servers. You can find it on the server list by these filters: Region: Africa; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How should you read the tags on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |'s game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^b (Biweekly): It wipes fortnightly; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Plugins are handled by Carbon; AF (Africa): In the server browser it appears under Africa. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What's the performance like on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
Average server fps for the last 48 hours was 205, and the lowest was 58. The entity count reached a high of 79,129, covering buildings, deployables and everything else. Memory use peaked at 2,820 MB. A climbing entity count together with low fps is what feels like lag to players.
Where can you find [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
The AF tag marks [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | as being in Africa. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 102.39.90.175:28015.
How reliable is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is up and reachable at the moment. The uptime it gives puts the last restart at roughly 22 hours ago. It was up 100% of the time over the last full 3 days, 72 of 72 hours. The first sighting by Rust Going Deep was on 21 October 2026.
What Rust version is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | on?
The version on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is Rust network protocol 2634 and build 167781, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | follow for wipes?
The next wipe for [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is an estimate based on biweekly: 14 days after its last wipe. Expect the next wipe on Thursday 29 October at 16:51 UTC. The world you are on now was created 9 days 9 hours. The tags show wipes scheduled every two weeks.
Settings and map
What settings are in place on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
The name of [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Carbon plugins installed. VAC is on: Valve's anti-cheat is active.
Which map is active on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | uses a procedural map of size 3,500 with seed 141595, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.
Population
Is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | busy?
[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is holding 0 players on its 50 slots at the moment. The seven-day average is 0 players, with a peak of 4.
What position does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | hold in the server rankings?
Over the last seven days, [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | sits at #6,203 by player hours, among the top 28% of all ranked servers and #16 in Africa.
How to join
How do you get into [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
To join, open Rust, hit F1, and enter client.connect 102.39.90.175:28015. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://discord.com/invite/cDHcf229qe.
