Local Dev
Offline 103.109.234.245:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 277/ 275
- 587/ 600
- 488/ 575
- 138/ 200
- 455/ 325
- 206/ 200
Quick answers
Tags and filters
Where does Local Dev appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Local Dev are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Local Dev?
gmrust (Game mode): Survival, as standard Rust does it; mp8 (Max players): It holds 8 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): This server runs build 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set — that is the tag list Local Dev puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What's the location of Local Dev?
Local Dev does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 103.109.234.245:28015.
Is Local Dev up, and how often does it stay online?
Right now Local Dev is offline, having last been seen 21 days ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 27 September 2026 is when Rust Going Deep first saw it.
What Rust version is Local Dev on?
The version on Local Dev is Rust network protocol 2633 and build 165217, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
When does Local Dev wipe?
Too few wipes are on record for Local Dev to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 21 days is how long ago this world came into being.
Settings and map
Which rules and settings is Local Dev running?
The name of Local Dev contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.
What's the map on Local Dev?
The map on Local Dev is procedural, made by the game.
Player stats
What's the population like on Local Dev?
Right now Local Dev is offline, with its last appearance 21 days ago.
What's Local Dev's rank among Rust servers?
For player hours in the last seven days, Local Dev ranks #16,949, within the top 72% of ranked servers.
Getting in
How do you get into Local Dev?
Open Rust and press F1, then type client.connect 103.109.234.245:28015. Alternatively, click Launch Rust on this page to join via Steam.