Test Server | Red Lava World
Offline EU 103.115.197.38:29015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 18d 12h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and search
Where does Test Server | Red Lava World appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Test Server | Red Lava World: EU Rust servers, live and Modded Rust servers. You can find it on the server list by these filters: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on Test Server | Red Lava World?
The server browser shows these tags for Test Server | Red Lava World: gmvanilla (Game mode): Vanilla survival gameplay; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): It's on build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^s (Softcore): Softcore rules apply: death doesn't take everything, part of your inventory stays; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded; EU (Europe): In the server browser it appears under Europe. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Where can you find Test Server | Red Lava World?
Its location is Europe, according to the EU tag Test Server | Red Lava World displays. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 103.115.197.38:29015.
How reliable is Test Server | Red Lava World?
The server Test Server | Red Lava World is not reachable at the moment; the last sighting was 15 days 5 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 3 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for Test Server | Red Lava World?
The version on Test Server | Red Lava World is Rust network protocol 2634 and build 166652, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does Test Server | Red Lava World wipe?
The next wipe on Test Server | Red Lava World is calculated from the force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 15 days 6 hours is how long ago this world came into being. Its tags publish a wipe schedule that runs monthly.
Map and rules
Which rules and settings is Test Server | Red Lava World running?
No gather rate appears in the name of Test Server | Red Lava World. The group limit is the game's default of 8 players. softcore is the game mode, Facepunch's softer mode: you retain some loot. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
Which map is active on Test Server | Red Lava World?
Test Server | Red Lava World uses a game-generated procedural map.
Player count
Is Test Server | Red Lava World busy?
Test Server | Red Lava World was last seen 15 days 5 hours ago and is offline as you read this.
What's Test Server | Red Lava World's rank among Rust servers?
Over the last seven days Test Server | Red Lava World sits at #15,954 on player hours, which is #2,486 in Europe and inside the top 70% of all ranked servers.
How to join
How do you get into Test Server | Red Lava World?
Open Rust and press F1, then type client.connect 103.115.197.38:29015. Alternatively, click Launch Rust on this page to join via Steam.