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Dive report

A Shockbyte x Discord Production Rust Server

Online 103.15.237.134:28321 checked 6m ago

Drop in
0/ 40 players now 0% full
07-day averagepeak –
#15,790ranktop 71%
13h agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeakWipe
0123423:0001:0004:0006:0009:0011:00Wiped Sat 17 Oct, 23:53 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040023:0001:0004:0006:0009:0011:00Wiped Sat 17 Oct, 23:53 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does A Shockbyte x Discord Production Rust Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include A Shockbyte x Discord Production Rust Server: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp40 (Max players): There are 40 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What's the performance like on A Shockbyte x Discord Production Rust Server?

The last 48 hours saw an average of 255 server fps, never dropping below 250. At its peak it carried 8,083 entities, including buildings and deployables. The top memory figure was 2,040 MB. What players notice as lag comes from low fps and a rising entity count.

What's the location of A Shockbyte x Discord Production Rust Server?

No region comes from A Shockbyte x Discord Production Rust Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 103.15.237.134:28321.

Is A Shockbyte x Discord Production Rust Server up, and how often does it stay online?

Right now A Shockbyte x Discord Production Rust Server is online. The uptime it gives puts the last restart at roughly 11 hours ago. Rust Going Deep has had it on record since 17 October 2026.

What Rust version is A Shockbyte x Discord Production Rust Server on?

On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.

Wipe details

When does A Shockbyte x Discord Production Rust Server wipe?

The wipes recorded for A Shockbyte x Discord Production Rust Server are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 13 hours.

Map and rules

What settings are in place on A Shockbyte x Discord Production Rust Server?

The name of A Shockbyte x Discord Production Rust Server contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.

Which map is active on A Shockbyte x Discord Production Rust Server?

The map on A Shockbyte x Discord Production Rust Server is procedural and size 1,500, generated by the game with seed 50000. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

How many players are on A Shockbyte x Discord Production Rust Server?

Right now 0 players are on A Shockbyte x Discord Production Rust Server, which has 40 slots. Over the past week it has drawn 0 players on average.

What's A Shockbyte x Discord Production Rust Server's rank among Rust servers?

Over the last seven days, A Shockbyte x Discord Production Rust Server is #15,790 by player hours, among the top 71% of all ranked servers.

Getting in

What's the way to join A Shockbyte x Discord Production Rust Server?

To join, open Rust, hit F1, and enter client.connect 103.15.237.134:28321. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp40
Max players There are 40 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.