A Shockbyte Rust Server
Online 103.15.237.56:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 38 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 02:26 UTC15d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 136/ 200
- 339/ 350
- 728/ 800
- 227/ 275
- 110/ 200
- 252/ 275
Quick answers
Tags and search
Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include A Shockbyte Rust Server: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on A Shockbyte Rust Server?
gmrust (Game mode): This is the standard Rust survival experience; mp40 (Max players): The slot count is 40; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): It's on build 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code — that is the tag list A Shockbyte Rust Server puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the performance like on A Shockbyte Rust Server?
The last 48 hours saw an average of 207 server fps, never dropping below 175. Buildings, deployables and all other world objects added up to as many as 49,139 entities. 4,650 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.
What location is A Shockbyte Rust Server in?
A Shockbyte Rust Server does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 103.15.237.56:28015.
What's the uptime like for A Shockbyte Rust Server?
A Shockbyte Rust Server is live as of this check. The uptime it gives puts the last restart at roughly 14 days 23 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 15 September 2026.
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2634 and build 166652 is what A Shockbyte Rust Server runs, on Linux. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does A Shockbyte Rust Server follow for wipes?
A Shockbyte Rust Server's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 15 days 1 hours.
What happens on wipe day at A Shockbyte Rust Server?
Recent wipes have averaged a busiest crowd of 2 players. 38 hours after the latest wipe started, the crowd hit its peak.
Map and rules
Which rules and settings is A Shockbyte Rust Server running?
The name of A Shockbyte Rust Server contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on A Shockbyte Rust Server?
A Shockbyte Rust Server uses a procedural map of size 3,000 with seed 50000, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player stats
How many players are on A Shockbyte Rust Server?
Out of 40 slots, 0 are filled on A Shockbyte Rust Server right now. For the past week, players averaged 0 with a high of 1. The busiest point in the last 48 hours was 01:00 UTC, averaging 1 players.
Where does A Shockbyte Rust Server sit in the rankings?
Over the last seven days, A Shockbyte Rust Server is #11,226 by player hours, among the top 51% of all ranked servers.
Getting in
What's the way to join A Shockbyte Rust Server?
To join, open Rust, hit F1, and enter client.connect 103.15.237.56:28015. Or click Launch Rust on this page to open the game through Steam and connect.