TroubleChute
Offline 103.174.225.210:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 21:45 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 214/ 400
- 173/ 225
- 134/ 100
- 249/ 1000
- 20/ 700
Quick answers
Tags and search
Where does TroubleChute appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry TroubleChute are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on TroubleChute?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs162616 (Build): This server runs build 162616; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list TroubleChute puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What location is TroubleChute in?
No region comes from TroubleChute. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 103.174.225.210:28015.
Is TroubleChute up, and how often does it stay online?
The server TroubleChute is not reachable at the moment; the last sighting was 26 days 8 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 21 September 2026.
What Rust version is TroubleChute on?
Rust network protocol 2633 and build 162616 is what TroubleChute runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
What schedule does TroubleChute follow for wipes?
Too few wipes are on record for TroubleChute to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 26 days 10 hours.
What happens on wipe day at TroubleChute?
Recent wipes have averaged a busiest crowd of 1 players. 2 hours after the latest wipe started, the crowd hit its peak.
Map and rules
What settings are in place on TroubleChute?
Its name does not state a gather rate for TroubleChute. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.
What's the map on TroubleChute?
The map on TroubleChute is procedural, made by the game.
Population
Is TroubleChute busy?
TroubleChute was last seen 26 days 8 hours ago and is offline as you read this.
What's TroubleChute's rank among Rust servers?
Over the last seven days, TroubleChute is #13,246 by player hours, among the top 58% of all ranked servers.
How to join
What's the way to join TroubleChute?
Open Rust and press F1, then type client.connect 103.174.225.210:28015. Alternatively, click Launch Rust on this page to join via Steam.