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Dive report

TroubleChute

Offline 103.174.225.210:28015 checked 26d ago

moddedoxide
Drop in
1/ 10 players now 10% full
07-day averagepeak –
#13,246ranktop 58%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 21:45 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does TroubleChute appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry TroubleChute are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on TroubleChute?

gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs162616 (Build): This server runs build 162616; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list TroubleChute puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What location is TroubleChute in?

No region comes from TroubleChute. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 103.174.225.210:28015.

Is TroubleChute up, and how often does it stay online?

The server TroubleChute is not reachable at the moment; the last sighting was 26 days 8 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 21 September 2026.

What Rust version is TroubleChute on?

Rust network protocol 2633 and build 162616 is what TroubleChute runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

What schedule does TroubleChute follow for wipes?

Too few wipes are on record for TroubleChute to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 26 days 10 hours.

What happens on wipe day at TroubleChute?

Recent wipes have averaged a busiest crowd of 1 players. 2 hours after the latest wipe started, the crowd hit its peak.

Map and rules

What settings are in place on TroubleChute?

Its name does not state a gather rate for TroubleChute. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

What's the map on TroubleChute?

The map on TroubleChute is procedural, made by the game.

Population

Is TroubleChute busy?

TroubleChute was last seen 26 days 8 hours ago and is offline as you read this.

What's TroubleChute's rank among Rust servers?

Over the last seven days, TroubleChute is #13,246 by player hours, among the top 58% of all ranked servers.

How to join

What's the way to join TroubleChute?

Open Rust and press F1, then type client.connect 103.174.225.210:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs162616,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs162616
Build This server runs build 162616.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.