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Dive report

[AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY

Online OC 103.193.81.15:28080 checked 10m ago

3x weekly wipes moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak 3
#6,033ranktop 27% · #135 in OC
14d agolast wipeweekly schedule
6d 10hnext wipeSat 24 Oct, 23:13 UTC

Players

AveragePeak
0123413:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

025507510013:0022:0007:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 27% of all ranked servers, top 63% in OC. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Saturday 24 October, 23:13 UTC, in 6d 10h. Its weekly schedule tag · low confidence

usual gap7.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1.5

Coming wipes

  • 6d 10h
    Sat 24 Oct, 23:13 UTC
  • 13d 10h
    Sat 31 Oct, 23:13 UTC
  • 18d 6h
    Thu 5 Nov, 19:00 UTC
    FW
  • 20d 10h
    Sat 7 Nov, 23:13 UTC
  • 27d 10h
    Sat 14 Nov, 23:13 UTC
  • 34d 10h
    Sat 21 Nov, 23:13 UTC
  • 41d 10h
    Sat 28 Nov, 23:13 UTC

The first 48 hours of its last wipes

Sat 3 OctFri 25 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 23:13 UTC14d ago 1 – running 0
Fri 25 Sep, 05:19 UTC23d ago 2 halved by day 2 8.7 days 0
Fri 18 Sep, 05:16 UTC30d ago 1 halved by day 1 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY are: 3x Rust servers, tracked live, Oceania Rust servers and Modded Rust servers. You can find it on the server list by these filters: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 3x.

How should you read the tags on [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY?

gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): The build number is 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^w (Weekly): A wipe every week; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; OC (Oceania): In the server browser it appears under Oceania — that is the tag list [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

How well does [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY perform?

It averaged 73 server fps over the last 48 hours, with a low of 50. At its peak it carried 77,926 entities, including buildings and deployables. The top memory figure was 2,087 MB. A climbing entity count together with low fps is what feels like lag to players.

What's the location of [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY?

Its location is Oceania, according to the OC tag [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY displays. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 103.193.81.15:28080.

Is [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY up, and how often does it stay online?

Right now [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY is online. Its reported uptime shows a restart about 4 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY on?

On Windows, [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY runs Rust network protocol 2634 and build 166652. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY wipe?

The prediction follows its tag because too few of [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY's wipes are on record to confirm the schedule. Saturday 24 October at 23:13 UTC is when the next wipe is due. This world has been running since 14 days 13 hours ago. The tags show wipes set to happen every week.

What happens on wipe day at [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY?

The average peak across recent wipes is 1 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. Otherwise, the crowd sank below half by day 1.5.

Rules and settings

What settings are in place on [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY?

Gather rates here are 3x, as [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY announces in its name. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.

Which map is active on [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY?

A game-generated procedural map of size 3,500 with seed 20260925 is in play on [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

How many players are on [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY?

Out of 50 slots, 0 are filled on [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY right now. For the past week, players averaged 0 with a high of 3. At 10:00 UTC in the last 48 hours, the average reached its highest: 3 players.

What's [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY's rank among Rust servers?

Over the last seven days [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY sits at #6,033 on player hours, which is #135 in Oceania and inside the top 27% of all ranked servers.

How to join

What's the process to join [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY?

To join, open Rust, hit F1, and enter client.connect 103.193.81.15:28080. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://ruinfront-warfare.tebex.store.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,^w,OC,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players There are 50 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166652
Build The build number is 166652.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Wipe schedule

^w
Weekly A wipe every week.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Region

OC
Oceania In the server browser it appears under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.