[SEA/IND] Badnaam 2.0
Offline 103.212.136.191:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 156/ 200
- 321/ 350
- 200/ 600
- 62/ 100
- 132/ 175
- 3/ 200
Quick answers
Tags and search
Where does [SEA/IND] Badnaam 2.0 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include [SEA/IND] Badnaam 2.0: Rust community servers, going deep. Its entry appears under the filters Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on [SEA/IND] Badnaam 2.0?
gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): The build number is 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins — that is the tag list [SEA/IND] Badnaam 2.0 puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What location is [SEA/IND] Badnaam 2.0 in?
The name of [SEA/IND] Badnaam 2.0 points to Asia, even without a region tag. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 103.212.136.191:28015.
Is [SEA/IND] Badnaam 2.0 up, and how often does it stay online?
Right now [SEA/IND] Badnaam 2.0 is offline, having last been seen 19 days 10 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 25 September 2026.
What is the Rust version for [SEA/IND] Badnaam 2.0?
Rust network protocol 2633 and build 165217 is what [SEA/IND] Badnaam 2.0 runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
When does [SEA/IND] Badnaam 2.0 wipe?
The wipes recorded for [SEA/IND] Badnaam 2.0 are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 22 days 22 hours.
Settings and map
What settings and rules have been applied to [SEA/IND] Badnaam 2.0?
Its name does not state a gather rate for [SEA/IND] Badnaam 2.0. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
Population
Is [SEA/IND] Badnaam 2.0 busy?
[SEA/IND] Badnaam 2.0 was last seen 19 days 10 hours ago and is offline as you read this.
What's [SEA/IND] Badnaam 2.0's rank among Rust servers?
For player hours in the last seven days, [SEA/IND] Badnaam 2.0 ranks #12,720, within the top 53% of ranked servers.
How to join
What's the way to join [SEA/IND] Badnaam 2.0?
To join, open Rust, hit F1, and enter client.connect 103.212.136.191:28015. Or click Launch Rust on this page to open the game through Steam and connect.