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Dive report

【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新

Online EA 103.217.192.121:29018 checked 10m ago

biweekly wipes moddedoxidepve
Drop in
2/ 100 players now 2% full
17-day averagepeak 4
#4,336ranktop 20% · #351 in EA
16d agolast wipebiweekly schedule
11d 11hnext wipeThu 29 Oct, 18:11 UTC

Players

AveragePeak
00.511.5207:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

05010015020007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 20% of all ranked servers, top 64% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:11 UTC, in 11d 11h. Its biweekly schedule tag · low confidence

usual gap13.1 daysbetween real wipes
wipe-day peak6players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  • 11d 11h
    Thu 29 Oct, 18:11 UTC
  • 18d 12h
    Thu 5 Nov, 19:00 UTC
    FW
  • 25d 11h
    Thu 12 Nov, 18:11 UTC
  • 39d 11h
    Thu 26 Nov, 18:11 UTC

The first 48 hours of its last wipes

Thu 1 OctFri 18 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 35 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:11 UTC FW16d ago 7 – running 1
Fri 18 Sep, 15:23 UTC29d ago 6 held half 13.1 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新: Modded Rust servers and Go deep on PvE servers. The server list shows it under Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Who is behind 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?

The a4t.cn hostname 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 publishes is not used by any other server we track.

What's the meaning of the tags on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?

The server browser shows these tags for 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167584 (Build): It's on build 167584; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^b (Biweekly): It wipes fortnightly; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; EA (East Asia): Its browser listing sits under East Asia. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

Is 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 lag-free?

Average server fps for the last 48 hours was 116, and the lowest was 81. The entity count reached a high of 108,512, covering buildings, deployables and everything else. Memory use peaked at 9,478 MB. What players notice as lag comes from low fps and a rising entity count.

What's the location of 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?

【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 lists Asia as its location, with the EA tag. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 103.217.192.121:29018.

Is 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 up, and how often does it stay online?

Right now 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 is online. The uptime it gives puts the last restart at roughly 5 days 17 hours ago. Over the past full 7 days it stayed up for 146 of 168 hours, or 87%. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?

On Windows, 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 runs Rust network protocol 2634 and build 167584. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 wipe?

The prediction follows its tag because too few of 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新's wipes are on record to confirm the schedule. Expect the next wipe on Thursday 29 October at 18:11 UTC. 16 days 12 hours is how long ago this world came into being. Its tags list a wipe schedule for every two weeks.

What can you expect on wipe day at 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?

The average peak across recent wipes is 6 players. On the latest wipe, 35 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 100% of recent wipes.

Rules and settings

What settings are in place on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?

Its name does not state a gather rate for 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新. Up to 8 players per group, which is the default. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

What's the map on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?

The map on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 is procedural and size 4,000, generated by the game with seed 265649668. RustMaps can display it from this page because the same size and seed yield the same map.

Player stats

How many players are on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?

Out of 100 slots, 2 are filled on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 right now. The seven-day average is 1 players, with a peak of 4. Over the last 48 hours, 13:00 UTC drew the most players, 2 on average.

Where does 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 sit in the rankings?

【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 ranks #4,336 for player hours over the last seven days, #351 in Asia and in the top 20% of ranked servers.

Join info

How do you get into 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?

To join, open Rust, hit F1, and enter client.connect 103.217.192.121:29018. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^b,EA,^p,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players The slot count is 100.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167584
Build It's on build 167584.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly It wipes fortnightly.

Gameplay

^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Region

EA
East Asia Its browser listing sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.