Rust Server
Offline EA 103.218.172.45:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 31/ 100
- 29/ 100
- 30/ 100
- 27/ 100
- 30/ 100
- 28/ 100
Quick answers
Tags and filters
Where does Rust Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Rust Server: Modded Rust servers. You can find it on the server list by these filters: Region: Asia; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Rust Server?
gmrust (Game mode): This is the standard Rust survival experience; mp120 (Max players): It holds 120 players; ts16 (Group limit): Teams max out at 16; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): It's on build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^v (Vanilla): Facepunch's version, untouched: no rate changes, no kits, no extra rules; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play; EA (East Asia): In the server browser it appears under East Asia — that is the tag list Rust Server puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
Where can you find Rust Server?
The EA tag marks Rust Server as being in Asia. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 103.218.172.45:28015.
Is Rust Server up, and how often does it stay online?
Right now Rust Server is offline, having last been seen 34 days 16 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.
What is the Rust version for Rust Server?
The version on Rust Server is Rust network protocol 2633 and build 163794, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
What schedule does Rust Server follow for wipes?
The wipes recorded for Rust Server are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 36 days 17 hours ago.
Rules and settings
Which rules and settings is Rust Server running?
Its name does not state a gather rate for Rust Server. 16 players is the maximum group size. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. It describes itself as vanilla, meaning facepunch's version, untouched: no rate changes, no kits, no extra rules. The server runs Valve's anti-cheat, VAC.
Player stats
How many players are on Rust Server?
The last sighting of Rust Server was 34 days 16 hours ago; it is offline right now.
Join info
How do you get into Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 103.218.172.45:28015.