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Dive report

[Local Server] All Welcome. [Bounty Hunters]

Offline 103.62.51.133:28065 checked 30d ago

Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,490ranktop 69%
44d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does [Local Server] All Welcome. [Bounty Hunters] appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include [Local Server] All Welcome. [Bounty Hunters]: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on [Local Server] All Welcome. [Bounty Hunters]?

[Local Server] All Welcome. [Bounty Hunters]'s game browser tags read: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs162929 (Build): It's on build 162929; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

Where can you find [Local Server] All Welcome. [Bounty Hunters]?

No region comes from [Local Server] All Welcome. [Bounty Hunters]. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 103.62.51.133:28065.

Is [Local Server] All Welcome. [Bounty Hunters] up, and how often does it stay online?

The server [Local Server] All Welcome. [Bounty Hunters] is not reachable at the moment; the last sighting was 30 days 20 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for [Local Server] All Welcome. [Bounty Hunters]?

The version on [Local Server] All Welcome. [Bounty Hunters] is Rust network protocol 2633 and build 162929, on Windows. The protocol must match to join; Steam will update your game.

Wipe details

When does [Local Server] All Welcome. [Bounty Hunters] wipe?

The wipes recorded for [Local Server] All Welcome. [Bounty Hunters] are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 44 days 15 hours.

Rules and settings

Which rules and settings is [Local Server] All Welcome. [Bounty Hunters] running?

The name of [Local Server] All Welcome. [Bounty Hunters] contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.

Which map is active on [Local Server] All Welcome. [Bounty Hunters]?

The map on [Local Server] All Welcome. [Bounty Hunters] is procedural and size 4,000, generated by the game with seed 943551816. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Population

Is [Local Server] All Welcome. [Bounty Hunters] busy?

Right now [Local Server] All Welcome. [Bounty Hunters] is offline, with its last appearance 30 days 20 hours ago.

Where does [Local Server] All Welcome. [Bounty Hunters] sit in the rankings?

Over the last seven days, [Local Server] All Welcome. [Bounty Hunters] is #15,490 by player hours, among the top 69% of all ranked servers.

How to join

What's the way to join [Local Server] All Welcome. [Bounty Hunters]?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 103.62.51.133:28065.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs162929,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players It holds 50 players.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs162929
Build It's on build 162929.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.