kxmc-test
Online 103.91.210.26:20039 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 17h. The force wipe · high confidence
Coming wipes
- 18d 17hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 39 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 12:10 UTC12d ago | 2 | – | running | 0 |
| Thu 1 Oct, 21:15 UTC FW16d ago | 2 | held half | 3.6 days | 0 |
| Tue 15 Sep, 13:00 UTC32d ago | 2 | halved by day 3 | 16.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and filters
Where does kxmc-test appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include kxmc-test: Modded Rust servers, Rust build and creative servers and Rust creative servers. The server list shows it under Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What's the meaning of the tags on kxmc-test?
kxmc-test's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp150 (Max players): It holds 150 players; ts20 (Group limit): The team limit is 20; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^s (Softcore): In this softcore server, you hold on to some items after dying; ^c (Creative): It's a sandbox: skip the gathering and build what you want; ^k (Build server): A place to design and practise base building; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): This server relies on Carbon for plugins. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Is kxmc-test lag-free?
Average server fps for the last 48 hours was 73, and the lowest was 61. Buildings, deployables and all other world objects added up to as many as 123,701 entities. 4,812 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.
What's the location of kxmc-test?
There is no published region for kxmc-test. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 103.91.210.26:20039.
How reliable is kxmc-test?
kxmc-test is live as of this check. According to its reported uptime, the last restart was about 2 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is kxmc-test on?
On Windows, kxmc-test runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.
Wipe details
How often does kxmc-test wipe?
The only wipe kxmc-test takes is the monthly force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. The world you are on now was created 12 days 13 hours. Wipes are scheduled monthly, as shown in its tags.
What happens on wipe day at kxmc-test?
Recent wipes have averaged a busiest crowd of 2 players. 39 hours after the latest wipe started, the crowd hit its peak. Above half that peak until the next wipe: the crowd managed this in 50% of recent wipes. It held on until day 3, then dipped below half.
Settings and map
What settings and rules have been applied to kxmc-test?
The name of kxmc-test contains no gather rate. The group limit is 20 players. softcore is the game mode, Facepunch's softer mode: you retain some loot. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. VAC, Valve's anti-cheat, is enabled.
What's the map on kxmc-test?
kxmc-test uses a procedural map of size 4,500 with seed 126486, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Population
What's the population like on kxmc-test?
Right now 0 players are on kxmc-test, which has 150 slots. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours was 04:00 UTC, averaging 1 players.
Where does kxmc-test sit in the rankings?
For player hours in the last seven days, kxmc-test ranks #9,902, within the top 45% of ranked servers.
Join info
How do you get into kxmc-test?
To join, open Rust, hit F1, and enter client.connect 103.91.210.26:20039. Or click Launch Rust on this page to open the game through Steam and connect.
