RustAudioAI - Staging Test
Offline 104.12.255.21:28115 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 21:09 UTC22d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 369/ 375
- 573/ 600
- 389/ 475
- 115/ 200
- 666/ 625
- 269/ 250
Quick answers
Tags and filters
Where does RustAudioAI - Staging Test appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include RustAudioAI - Staging Test: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on RustAudioAI - Staging Test?
The server browser shows these tags for RustAudioAI - Staging Test: gmrust (Game mode): Survival, as standard Rust does it; mp8 (Max players): There are 8 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs165921 (Build): This server runs build 165921; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What location is RustAudioAI - Staging Test in?
RustAudioAI - Staging Test does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 104.12.255.21:28115.
Is RustAudioAI - Staging Test up, and how often does it stay online?
Right now RustAudioAI - Staging Test is offline, having last been seen 17 days 1 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 25 September 2026.
What Rust version is RustAudioAI - Staging Test on?
The version on RustAudioAI - Staging Test is Rust network protocol 2634 and build 165921, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does RustAudioAI - Staging Test wipe?
RustAudioAI - Staging Test's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 22 days 13 hours is how long ago this world came into being.
What can you expect on wipe day at RustAudioAI - Staging Test?
The average peak across recent wipes is 1 players. The peak crowd on the latest wipe came 0 hours in.
Settings and map
Which rules and settings is RustAudioAI - Staging Test running?
The name of RustAudioAI - Staging Test contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on RustAudioAI - Staging Test?
A procedural map, generated by the game, is in play on RustAudioAI - Staging Test.
Population
Is RustAudioAI - Staging Test busy?
RustAudioAI - Staging Test was last seen 17 days 1 hours ago and is offline as you read this.
Where does RustAudioAI - Staging Test sit in the rankings?
Over the last seven days, RustAudioAI - Staging Test is #16,614 by player hours, among the top 70% of all ranked servers.
How to join
What's the way to join RustAudioAI - Staging Test?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.12.255.21:28115.