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Dive report

Bloodline Rust test

Online 104.129.132.81:28139 checked 10m ago

Drop in
0/ 120 players now 0% full
07-day averagepeak –
#15,826ranktop 72%
28d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

0246811:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 13:21 UTC28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Bloodline Rust test appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Bloodline Rust test are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on Bloodline Rust test?

gmrust (Game mode): Survival, as standard Rust does it; mp120 (Max players): There are 120 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): It's on build 164530; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty — that is the tag list Bloodline Rust test puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What's the performance like on Bloodline Rust test?

The last 48 hours saw an average of 5 server fps, never dropping below 5. At its peak it carried 84,774 entities, including buildings and deployables. 5,082 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

What location is Bloodline Rust test in?

Bloodline Rust test does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 104.129.132.81:28139.

What's the uptime like for Bloodline Rust test?

Right now Bloodline Rust test is online. Its reported uptime shows a restart about 28 days 19 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for Bloodline Rust test?

Rust network protocol 2633 and build 164530 is what Bloodline Rust test runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

How often does Bloodline Rust test wipe?

Bloodline Rust test's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 28 days 21 hours ago.

What happens on wipe day at Bloodline Rust test?

The average peak across recent wipes is 0 players. 0 hours after the latest wipe started, the crowd hit its peak.

Rules and settings

What settings and rules have been applied to Bloodline Rust test?

The name of Bloodline Rust test contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.

What's the map on Bloodline Rust test?

The map on Bloodline Rust test is procedural and size 3,900, generated by the game with seed 981195616. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

How many players are on Bloodline Rust test?

Out of 120 slots, 0 are filled on Bloodline Rust test right now. Over the past week it has drawn 0 players on average.

What's Bloodline Rust test's rank among Rust servers?

Over the last seven days, Bloodline Rust test is #15,826 by player hours, among the top 72% of all ranked servers.

How to join

How do you get into Bloodline Rust test?

Open Rust and press F1, then type client.connect 104.129.132.81:28139. Alternatively, click Launch Rust on this page to join via Steam. https://dripzy.tebex.io/ is its website.

What each one means

Server tags

Published as mp120,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp120
Max players There are 120 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs164530
Build It's on build 164530.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.