Skip to the content
Dive report

dill.moe

Offline 104.130.220.23:28015 checked 8d ago

monthly wipes vanilla
Drop in
0/ 350 players now 0% full
07-day averagepeak –
#15,829ranktop 72%
10d agolast wipemonthly schedule
18d 8hnext wipeThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct13 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 18d 8h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does dill.moe appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include dill.moe: Rust community servers, going deep and Vanilla Rust servers. Its entry appears under the filters Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you read the tags on dill.moe?

dill.moe's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp350 (Max players): It holds 350 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167231 (Build): This server runs build 167231; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^v (Vanilla): It's the vanilla game: rates, kits and rules are all standard. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What location is dill.moe in?

dill.moe does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 104.130.220.23:28015.

How reliable is dill.moe?

dill.moe is down at the moment; it was last up 8 days 8 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 7 October 2026.

What Rust version is dill.moe on?

Rust network protocol 2634 and build 167231 is what dill.moe runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

What schedule does dill.moe follow for wipes?

The next wipe for dill.moe is an estimate based on the force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 10 days 13 hours is how long ago this world came into being. Wipes are scheduled monthly, as shown in its tags.

Map and rules

What settings are in place on dill.moe?

No gather rate appears in the name of dill.moe. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. Its own word for it is vanilla: it's the vanilla game: rates, kits and rules are all standard. VAC, Valve's anti-cheat, is enabled.

Which map is active on dill.moe?

A game-generated procedural map of size 6,000 with seed 345028188 is in play on dill.moe. RustMaps can display it from this page because the same size and seed yield the same map.

Player stats

How many players are on dill.moe?

The last sighting of dill.moe was 8 days 8 hours ago; it is offline right now.

What position does dill.moe hold in the server rankings?

Over the last seven days, dill.moe is #15,829 by player hours, among the top 72% of all ranked servers.

Getting in

What's the process to join dill.moe?

To join, open Rust, hit F1, and enter client.connect 104.130.220.23:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp350,ptrak,$r?,v2634,^m,^v,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp350
Max players It holds 350 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167231
Build This server runs build 167231.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Wipe schedule

^m
Monthly Facepunch's force wipe is when this server wipes each month.

Difficulty

^v
Vanilla It's the vanilla game: rates, kits and rules are all standard.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.