[US] Innsmouth Charnel | PvE | nXPerience
Online 104.14.30.183:22014 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 21:41 UTC14d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 42/ 175
- 39/ 50
- 32/ 100
- 35/ 100
- 16/ 90
- 20/ 150
Quick answers
Tags and filters
Where does [US] Innsmouth Charnel | PvE | nXPerience appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include [US] Innsmouth Charnel | PvE | nXPerience: Modded Rust servers and North American Rust server list. The server list shows it under Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on [US] Innsmouth Charnel | PvE | nXPerience?
gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): It holds 50 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list [US] Innsmouth Charnel | PvE | nXPerience puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
How well does [US] Innsmouth Charnel | PvE | nXPerience perform?
It averaged 60 server fps over the last 48 hours, with a low of 59. Buildings, deployables and all other world objects added up to as many as 99,976 entities. Memory use peaked at 2,797 MB. What players notice as lag comes from low fps and a rising entity count.
What's the location of [US] Innsmouth Charnel | PvE | nXPerience?
No region tag comes from [US] Innsmouth Charnel | PvE | nXPerience, though the name points to North America. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 104.14.30.183:22014.
Is [US] Innsmouth Charnel | PvE | nXPerience up, and how often does it stay online?
Right now [US] Innsmouth Charnel | PvE | nXPerience is online. The uptime it gives puts the last restart at roughly 10 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is [US] Innsmouth Charnel | PvE | nXPerience on?
The version on [US] Innsmouth Charnel | PvE | nXPerience is Rust network protocol 2634 and build 167781, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does [US] Innsmouth Charnel | PvE | nXPerience wipe?
[US] Innsmouth Charnel | PvE | nXPerience's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 14 days 8 hours ago.
What can you expect on wipe day at [US] Innsmouth Charnel | PvE | nXPerience?
Recent wipes have averaged a busiest crowd of 1 players. 2 hours after the latest wipe started, the crowd hit its peak.
Rules and settings
What settings and rules have been applied to [US] Innsmouth Charnel | PvE | nXPerience?
No gather rate appears in the name of [US] Innsmouth Charnel | PvE | nXPerience. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
Which map is active on [US] Innsmouth Charnel | PvE | nXPerience?
A game-generated procedural map of size 4,123 with seed 1395492731 is in play on [US] Innsmouth Charnel | PvE | nXPerience. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Population
How many players are on [US] Innsmouth Charnel | PvE | nXPerience?
[US] Innsmouth Charnel | PvE | nXPerience is holding 0 players on its 50 slots at the moment. For the past week, players averaged 0 with a high of 1. The busiest point in the last 48 hours was 17:00 UTC, averaging 0 players.
Where does [US] Innsmouth Charnel | PvE | nXPerience sit in the rankings?
For player hours in the last seven days, [US] Innsmouth Charnel | PvE | nXPerience ranks #10,672, within the top 48% of ranked servers.
How to join
What's the way to join [US] Innsmouth Charnel | PvE | nXPerience?
To join, open Rust, hit F1, and enter client.connect 104.14.30.183:22014. Or click Launch Rust on this page to open the game through Steam and connect.