DEADFALL | COMING SOON | 5x PvE Zombies | Under construction
Online NA 104.143.2.107:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers, top 51% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 02:37 UTC, in 11d 20h. Its biweekly schedule tag · low confidence
Coming wipes
- 11d 20hFri 30 Oct, 02:37 UTC
- 18d 13hThu 5 Nov, 19:00 UTCFW
- 25d 20hFri 13 Nov, 02:37 UTC
- 39d 20hFri 27 Nov, 02:37 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 02:37 UTC2d ago | 1 | – | running | 1 |
| Tue 13 Oct, 00:56 UTC5d ago | 1 | held half | 3.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 62/ 150
- 3/ 200
- 5/ 100
- 0/ 200
- 0/ 100
- 2/ 50
Quick answers
Tags and listings
Where does DEADFALL | COMING SOON | 5x PvE Zombies | Under construction appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include DEADFALL | COMING SOON | 5x PvE Zombies | Under construction: 5x Rust servers, Modded Rust servers, Go deep on PvE servers, Best Rust zombie servers and North American Rust server list. You can find it on the server list by these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days; Gather rate: 5x.
What's the meaning of the tags on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?
The server browser shows these tags for DEADFALL | COMING SOON | 5x PvE Zombies | Under construction: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^b (Biweekly): It wipes fortnightly; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Plugins are handled by Carbon; NA (North America): In the server browser it appears under North America. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the performance like on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?
It averaged 9 server fps over the last 48 hours, with a low of 5. At its peak it carried 78,878 entities, including buildings and deployables. Memory use peaked at 4,193 MB. Players experience lag when fps drops and entities climb.
What's the location of DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?
DEADFALL | COMING SOON | 5x PvE Zombies | Under construction lists North America as its location, with the NA tag. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 104.143.2.107:28015.
What's the uptime like for DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?
DEADFALL | COMING SOON | 5x PvE Zombies | Under construction is up and reachable at the moment. The uptime it gives puts the last restart at roughly 27 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. The first sighting by Rust Going Deep was on 10 October 2026.
What is the Rust version for DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?
The version on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.
Wipe info
How often does DEADFALL | COMING SOON | 5x PvE Zombies | Under construction wipe?
With too few wipes recorded for DEADFALL | COMING SOON | 5x PvE Zombies | Under construction to confirm the schedule, the prediction goes by its tag. Friday 30 October at 02:37 UTC is when the next wipe is due. The world you are on now was created 47 hours. A wipe schedule covering every two weeks is published in its tags.
What can you expect on wipe day at DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?
Recent wipes have averaged a busiest crowd of 1 players. The peak crowd on the latest wipe came 0 hours in. Above half that peak until the next wipe: the crowd managed this in 100% of recent wipes.
Map and rules
What settings are in place on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?
Gather rates here are 5x, as DEADFALL | COMING SOON | 5x PvE Zombies | Under construction announces in its name. 8 players is the group cap, the game's default. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings change the game. Carbon plugins are running here. VAC, Valve's anti-cheat, is enabled.
Which map is active on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?
The map on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction is procedural and size 4,500, generated by the game with seed 1337. You can see it on RustMaps from this page, since the same size and seed produce the same map. It goes by the map name Custom Map.
Population
What's the population like on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?
DEADFALL | COMING SOON | 5x PvE Zombies | Under construction is holding 0 players on its 100 slots at the moment. For the past week, players averaged 0 with a high of 1. Over the last 48 hours, 21:00 UTC drew the most players, 1 on average.
Where does DEADFALL | COMING SOON | 5x PvE Zombies | Under construction sit in the rankings?
Over the last seven days, DEADFALL | COMING SOON | 5x PvE Zombies | Under construction sits at #5,665 by player hours, among the top 26% of all ranked servers and #956 in North America.
How to join
How do you get into DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.143.2.107:28015.
