tbcv1
Online NA 104.143.2.14:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 11h. The force wipe · high confidence
Coming wipes
- 18d 11hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:11 UTC15d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 171/ 200
- 45/ 200
- 82/ 400
- 101/ 200
- 82/ 100
- 55/ 200
Quick answers
Tags and search
Where does tbcv1 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry tbcv1 are: Rust community servers, going deep, North American Rust server list and Vanilla Rust servers. Its entry appears under the filters Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on tbcv1?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^y (Carbon): Carbon is the plugin framework it uses; NA (North America): In the server browser it appears under North America — that is the tag list tbcv1 puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
How well does tbcv1 perform?
Average server fps for the last 48 hours was 40, and the lowest was 39. Buildings, deployables and all other world objects added up to as many as 99,476 entities. 3,626 MB was the highest memory it used. Players experience lag when fps drops and entities climb.
What location is tbcv1 in?
The NA tag marks tbcv1 as being in North America. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 104.143.2.14:28015.
Is tbcv1 up, and how often does it stay online?
Right now tbcv1 is online. Its reported uptime shows a restart about 20 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for tbcv1?
On Linux, tbcv1 runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.
Wipe details
How often does tbcv1 wipe?
The only wipe tbcv1 takes is the monthly force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 15 days 21 hours is how long ago this world came into being. Its tags publish a wipe schedule that runs monthly.
What happens on wipe day at tbcv1?
The average peak across recent wipes is 1 players. 21 hours after the latest wipe started, the crowd hit its peak.
Map and rules
What settings and rules have been applied to tbcv1?
Its name does not state a gather rate for tbcv1. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. Plugins in use: Carbon. Vanilla is its own description: no changed rates, no kits, no rule tweaks: this is the game Facepunch released. The server runs Valve's anti-cheat, VAC.
What's the map on tbcv1?
The map on tbcv1 is procedural and size 4,250, generated by the game with seed 1192976147. RustMaps can display it from this page because the same size and seed yield the same map. You will see the map named: BULLETCLUB.NET.
Player stats
How many players are on tbcv1?
Right now 0 players are on tbcv1, which has 10 slots. Across the last seven days, the typical count has been 0 players.
What's tbcv1's rank among Rust servers?
Over the last seven days, tbcv1 sits at #15,860 by player hours, among the top 72% of all ranked servers and #1,572 in North America.
How to join
How do you get into tbcv1?
To join, open Rust, hit F1, and enter client.connect 104.143.2.14:28015. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at http://www.bulletclub.net.
