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Dive report

The Rust Bucket QUAD SQUADS

Online 104.192.227.186:28035 checked 10m ago

quad
Drop in
0/ 100 players now 0% full
07-day averagepeak –
#15,843ranktop 72%
140d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers, and #635 of the quad servers (top 78%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does The Rust Bucket QUAD SQUADS appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include The Rust Bucket QUAD SQUADS: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: Quad.

How should you read the tags on The Rust Bucket QUAD SQUADS?

gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): There are 100 slots on this server; ts4 (Group limit): Teams max out at 4; v2625 (Protocol): To join, your game has to be on protocol 2625; cs152897 (Build): The build number is 152897; ptrak (Networking): RakNet, the network layer Rust uses by default; $rca1 (Region code): Region: ca1 — that is the tag list The Rust Bucket QUAD SQUADS puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

How well does The Rust Bucket QUAD SQUADS perform?

The last 48 hours saw an average of 106 server fps, never dropping below 97. The entity count reached a high of 72,146, covering buildings, deployables and everything else. 4,313 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

What location is The Rust Bucket QUAD SQUADS in?

No region is published by The Rust Bucket QUAD SQUADS, and the region code is ca1. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 104.192.227.186:28035.

Is The Rust Bucket QUAD SQUADS up, and how often does it stay online?

The Rust Bucket QUAD SQUADS is up and reachable at the moment. The uptime it gives puts the last restart at roughly 14 days ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for The Rust Bucket QUAD SQUADS?

The version on The Rust Bucket QUAD SQUADS is Rust network protocol 2625 and build 152897, on Windows. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does The Rust Bucket QUAD SQUADS wipe?

Too few wipes are on record for The Rust Bucket QUAD SQUADS to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 140 days 17 hours.

Rules and settings

What settings are in place on The Rust Bucket QUAD SQUADS?

Its name does not state a gather rate for The Rust Bucket QUAD SQUADS. The group cap is 4 players (quad). survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.

Which map is active on The Rust Bucket QUAD SQUADS?

A game-generated procedural map of size 3,500 with seed 578369846 is in play on The Rust Bucket QUAD SQUADS. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

Is The Rust Bucket QUAD SQUADS busy?

The Rust Bucket QUAD SQUADS is holding 0 players on its 100 slots at the moment. Across the last seven days, the typical count has been 0 players.

Where does The Rust Bucket QUAD SQUADS sit in the rankings?

Over the last seven days, The Rust Bucket QUAD SQUADS is #15,843 by player hours, among the top 72% of all ranked servers. Among servers in the quad category, it holds #635.

Getting in

What's the process to join The Rust Bucket QUAD SQUADS?

Open Rust and press F1, then type client.connect 104.192.227.186:28035. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp100,ptrak,$rca1,v2625,gmrust,cs152897,ts4

Game

gmrust
Game mode This is the standard Rust survival experience.
mp100
Max players There are 100 slots on this server.
ts4
Group limit Teams max out at 4.
v2625
Protocol To join, your game has to be on protocol 2625.
cs152897
Build The build number is 152897.
ptrak
Networking RakNet, the network layer Rust uses by default.
$rca1
Region code Region: ca1.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.