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Dive report

HamCult Rust Mgmt Accept

Offline 104.207.28.138:28015 checked 15d ago

pve
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,903ranktop 70%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep1 Oct3 Oct6 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.3 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:14 UTC15d ago 0 – running 0
Sun 27 Sep, 06:40 UTC20d ago 0 – 5.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does HamCult Rust Mgmt Accept appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include HamCult Rust Mgmt Accept: Rust community servers, going deep and Go deep on PvE servers. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

How should you read the tags on HamCult Rust Mgmt Accept?

gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166586 (Build): It's on build 166586; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^p (PvE): It's player versus environment, so the world poses the risk, not other players — that is the tag list HamCult Rust Mgmt Accept puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the location of HamCult Rust Mgmt Accept?

HamCult Rust Mgmt Accept does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 104.207.28.138:28015.

Is HamCult Rust Mgmt Accept up, and how often does it stay online?

Right now HamCult Rust Mgmt Accept is offline, having last been seen 15 days 14 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 25 September 2026.

What Rust version is HamCult Rust Mgmt Accept on?

The version on HamCult Rust Mgmt Accept is Rust network protocol 2634 and build 166586, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

How often does HamCult Rust Mgmt Accept wipe?

Too few wipes are on record for HamCult Rust Mgmt Accept to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 15 days 14 hours is how long ago this world came into being.

What happens on wipe day at HamCult Rust Mgmt Accept?

Recent wipes have averaged a busiest crowd of 0 players. 0 hours after the latest wipe started, the crowd hit its peak.

Map and rules

What settings are in place on HamCult Rust Mgmt Accept?

Its name does not state a gather rate for HamCult Rust Mgmt Accept. The group limit is the game's default of 8 players. It runs pve, no fighting other players. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.

Which map is active on HamCult Rust Mgmt Accept?

HamCult Rust Mgmt Accept uses a game-generated procedural map.

Player stats

How many players are on HamCult Rust Mgmt Accept?

HamCult Rust Mgmt Accept was last seen 15 days 14 hours ago and is offline as you read this.

What position does HamCult Rust Mgmt Accept hold in the server rankings?

Over the last seven days, HamCult Rust Mgmt Accept is #15,903 by player hours, among the top 70% of all ranked servers.

Getting in

What's the way to join HamCult Rust Mgmt Accept?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.207.28.138:28015.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players There are 10 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166586
Build It's on build 166586.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Gameplay

^p
PvE It's player versus environment, so the world poses the risk, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.