Spencer's Server
Offline 104.222.28.121:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 308/ 300
- 592/ 600
- 458/ 500
- 128/ 200
- 536/ 525
- 214/ 250
Quick answers
Tags and filters
Where does Spencer's Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Spencer's Server: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Spencer's Server?
The server browser shows these tags for Spencer's Server: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): This server runs build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the location of Spencer's Server?
Spencer's Server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 104.222.28.121:28015.
What's the uptime like for Spencer's Server?
Spencer's Server is down at the moment; it was last up 18 days 8 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 29 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Spencer's Server?
Rust network protocol 2633 and build 165217 is what Spencer's Server runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does Spencer's Server wipe?
Too few wipes are on record for Spencer's Server to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 18 days 10 hours ago.
Settings and map
Which rules and settings is Spencer's Server running?
No gather rate appears in the name of Spencer's Server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.
What's the map on Spencer's Server?
A procedural map, generated by the game, is in play on Spencer's Server.
Population
What's the population like on Spencer's Server?
The last sighting of Spencer's Server was 18 days 8 hours ago; it is offline right now.
Where does Spencer's Server sit in the rankings?
Over the last seven days, Spencer's Server is #16,839 by player hours, among the top 70% of all ranked servers.
Getting in
What's the process to join Spencer's Server?
Open Rust and press F1, then type client.connect 104.222.28.121:28015. Alternatively, click Launch Rust on this page to join via Steam.