Skip to the content
Dive report

NoName | Vanilla ++

Offline 104.234.251.164:28035 checked 16d ago

solo moddedoxide
Drop in
0/ 30 players now 0% full
07-day averagepeak –
#15,922ranktop 69%
316d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 69% of all ranked servers, and #200 of the solo servers (top 89%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does NoName | Vanilla ++ appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include NoName | Vanilla ++: Modded Rust servers and Solo Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Solo.

How should you read the tags on NoName | Vanilla ++?

gmrust (Game mode): Survival, as standard Rust does it; mp30 (Max players): It holds 30 players; ts1 (Group limit): Teams max out at 1; v2615 (Protocol): To join, your game has to be on protocol 2615; cs139482 (Build): The build number is 139482; ptrak (Networking): RakNet, the network layer Rust uses by default; $ruk1 (Region code): uk1 is this server's region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list NoName | Vanilla ++ puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What's the location of NoName | Vanilla ++?

There is no region from NoName | Vanilla ++, but the region code reads uk1. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 104.234.251.164:28035.

What's the uptime like for NoName | Vanilla ++?

NoName | Vanilla ++ is down at the moment; it was last up 16 days 5 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for NoName | Vanilla ++?

Rust network protocol 2615 and build 139482 is what NoName | Vanilla ++ runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

How often does NoName | Vanilla ++ wipe?

The wipes recorded for NoName | Vanilla ++ are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 316 days 13 hours ago.

Settings and map

What settings are in place on NoName | Vanilla ++?

The name of NoName | Vanilla ++ contains no gather rate. You play alone; teams are not permitted. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

What's the map on NoName | Vanilla ++?

A game-generated procedural map of size 3,500 with seed 648252 is in play on NoName | Vanilla ++. RustMaps can display it from this page because the same size and seed yield the same map.

Player stats

What's the population like on NoName | Vanilla ++?

Right now NoName | Vanilla ++ is offline, with its last appearance 16 days 5 hours ago.

Where does NoName | Vanilla ++ sit in the rankings?

For player hours in the last seven days, NoName | Vanilla ++ ranks #15,922, within the top 69% of ranked servers. Among servers in the solo category, it holds #200.

Join info

What's the way to join NoName | Vanilla ++?

To join, open Rust, hit F1, and enter client.connect 104.234.251.164:28035. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp30,ptrak,$ruk1,v2615,gmrust,cs139482,ts1,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp30
Max players It holds 30 players.
ts1
Group limit Teams max out at 1.
v2615
Protocol To join, your game has to be on protocol 2615.
cs139482
Build The build number is 139482.
ptrak
Networking RakNet, the network layer Rust uses by default.
$ruk1
Region code uk1 is this server's region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.