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Dive report

GSH - Plugin Development

Online 104.243.44.106:25040 checked 10m ago

vanillamoddedcarbon
Drop in
0/ 40 players now 0% full
07-day averagepeak –
#15,843ranktop 72%
1d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeakWipe
0123410:0019:0004:0013:0022:0007:00Wiped Sat 17 Oct, 05:10 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040010:0019:0004:0013:0022:0007:00Wiped Sat 17 Oct, 05:10 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 05:10 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does GSH - Plugin Development appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry GSH - Plugin Development are: Modded Rust servers. Its entry appears under the filters Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What's the meaning of the tags on GSH - Plugin Development?

gmvanilla (Game mode): Vanilla survival gameplay; mp40 (Max players): The slot count is 40; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Plugins are handled by Carbon — that is the tag list GSH - Plugin Development puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

Is GSH - Plugin Development lag-free?

The last 48 hours saw an average of 239 server fps, never dropping below 230. At its peak it carried 4,413 entities, including buildings and deployables. The top memory figure was 2,754 MB. What players notice as lag comes from low fps and a rising entity count.

What location is GSH - Plugin Development in?

GSH - Plugin Development does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 104.243.44.106:25040.

Is GSH - Plugin Development up, and how often does it stay online?

Right now GSH - Plugin Development is online. The uptime it gives puts the last restart at roughly 25 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for GSH - Plugin Development?

Rust network protocol 2634 and build 167781 is what GSH - Plugin Development runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does GSH - Plugin Development wipe?

GSH - Plugin Development's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 27 hours.

Rules and settings

What settings and rules have been applied to GSH - Plugin Development?

No gather rate appears in the name of GSH - Plugin Development. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. It describes itself as vanilla, meaning no changed rates, no kits, no rule tweaks: this is the game Facepunch released. The server runs Valve's anti-cheat, VAC.

Which map is active on GSH - Plugin Development?

GSH - Plugin Development uses a procedural map of size 1,000 with seed 1, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

How many players are on GSH - Plugin Development?

Right now 0 players are on GSH - Plugin Development, which has 40 slots. The seven-day average for players here is 0.

What position does GSH - Plugin Development hold in the server rankings?

For player hours in the last seven days, GSH - Plugin Development ranks #15,843, within the top 72% of ranked servers.

Getting in

What's the way to join GSH - Plugin Development?

To join, open Rust, hit F1, and enter client.connect 104.243.44.106:25040. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://discord.com/invite/gsh.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp40
Max players The slot count is 40.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Difficulty

^v
Vanilla No changed rates, no kits, no rule tweaks: this is the game Facepunch released.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.