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Dive report

Recoil

Offline 104.28.156.61:28015 checked 18d ago

Drop in
0/ 2 players now 0% full
07-day averagepeak –
#16,892ranktop 71%
44d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep1 Oct3 Oct4 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Recoil appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Recoil: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Recoil?

Recoil's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): The slot count is 2; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs162929 (Build): This server runs build 162929; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What location is Recoil in?

There is no published region for Recoil. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 104.28.156.61:28015.

How reliable is Recoil?

The server Recoil is not reachable at the moment; the last sighting was 18 days 17 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 28 September 2026 is when Rust Going Deep first saw it.

What Rust version is Recoil on?

The version on Recoil is Rust network protocol 2633 and build 162929, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

When does Recoil wipe?

Recoil's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 44 days 6 hours is how long ago this world came into being.

Rules and settings

What settings and rules have been applied to Recoil?

No gather rate appears in the name of Recoil. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is disabled.

What's the map on Recoil?

The map on Recoil is procedural, made by the game.

Population

What's the population like on Recoil?

The last sighting of Recoil was 18 days 17 hours ago; it is offline right now.

What position does Recoil hold in the server rankings?

Over the last seven days, Recoil is #16,892 by player hours, among the top 71% of all ranked servers.

Getting in

What's the way to join Recoil?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.28.156.61:28015.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp2
Max players The slot count is 2.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol To join, your game has to be on protocol 2633.
cs162929
Build This server runs build 162929.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.