ServerName
Offline 104.28.196.223:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 270/ 275
- 589/ 600
- 474/ 575
- 140/ 200
- 482/ 325
- 210/ 200
Quick answers
Tags and search
Where does ServerName appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include ServerName: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on ServerName?
gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): There are 5 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167584 (Build): It's on build 167584; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code — that is the tag list ServerName puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What location is ServerName in?
ServerName does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 104.28.196.223:28015.
Is ServerName up, and how often does it stay online?
Right now ServerName is offline, having last been seen 5 days 22 hours ago. In the last full 5 days, 0 of 120 hours were online, 0% uptime. 12 October 2026 is when Rust Going Deep first saw it.
What Rust version is ServerName on?
On Windows, ServerName runs Rust network protocol 2634 and build 167584. The protocol must match to join; Steam will update your game.
Wipe details
How often does ServerName wipe?
Too few wipes are on record for ServerName to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 5 days 23 hours ago.
Rules and settings
What settings and rules have been applied to ServerName?
Its name does not state a gather rate for ServerName. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.
What's the map on ServerName?
ServerName uses a game-generated procedural map.
Player count
What's the population like on ServerName?
Right now ServerName is offline, with its last appearance 5 days 22 hours ago. Across the last seven days, the typical count has been 0 players.
Where does ServerName sit in the rankings?
For player hours in the last seven days, ServerName ranks #15,843, within the top 72% of ranked servers.
Getting in
What's the way to join ServerName?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.28.196.223:28015.