Test
Offline 104.28.201.98:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 166/ 200
- 418/ 350
- 651/ 725
- 203/ 250
- 116/ 200
- 238/ 275
Quick answers
Tags and search
Where does Test appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Test are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on Test?
gmrust (Game mode): This is the standard Rust survival experience; mp2 (Max players): The slot count is 2; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): It's on build 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code — that is the tag list Test puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Where can you find Test?
There is no published region for Test. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 104.28.201.98:28015.
Is Test up, and how often does it stay online?
Test is down at the moment; it was last up 11 days 10 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 6 October 2026 is when Rust Going Deep first saw it.
What Rust version is Test on?
On Windows, Test runs Rust network protocol 2634 and build 166652. The protocol must match to join; Steam will update your game.
Wipe details
What schedule does Test follow for wipes?
Too few wipes are on record for Test to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 11 days 11 hours.
Rules and settings
What settings and rules have been applied to Test?
The name of Test contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on Test?
Test uses a game-generated procedural map.
Player count
How many players are on Test?
Test was last seen 11 days 10 hours ago and is offline as you read this.
Where does Test sit in the rankings?
For player hours in the last seven days, Test ranks #15,986, within the top 71% of ranked servers.
How to join
How do you get into Test?
Open Rust and press F1, then type client.connect 104.28.201.98:28015. Alternatively, click Launch Rust on this page to join via Steam.