LOCAL LAB [no EAC]
Offline 104.28.212.232:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 319/ 350
- 504/ 550
- 197/ 225
- 266/ 300
- 270/ 300
- 334/ 350
Quick answers
Tags and listings
Where does LOCAL LAB [no EAC] appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include LOCAL LAB [no EAC]: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on LOCAL LAB [no EAC]?
gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): This server runs build 164530; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set — that is the tag list LOCAL LAB [no EAC] puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What's the location of LOCAL LAB [no EAC]?
No region comes from LOCAL LAB [no EAC]. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 104.28.212.232:28015.
Is LOCAL LAB [no EAC] up, and how often does it stay online?
Right now LOCAL LAB [no EAC] is offline, having last been seen 23 days 10 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 24 September 2026.
What is the Rust version for LOCAL LAB [no EAC]?
On Windows, LOCAL LAB [no EAC] runs Rust network protocol 2633 and build 164530. The protocol must match to join; Steam will update your game.
Wipe details
How often does LOCAL LAB [no EAC] wipe?
The wipes recorded for LOCAL LAB [no EAC] are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 30 days 5 hours.
Map and rules
Which rules and settings is LOCAL LAB [no EAC] running?
The name of LOCAL LAB [no EAC] contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC is off: Valve's anti-cheat is not active.
What's the map on LOCAL LAB [no EAC]?
LOCAL LAB [no EAC] uses a game-generated procedural map.
Player stats
How many players are on LOCAL LAB [no EAC]?
LOCAL LAB [no EAC] was last seen 23 days 10 hours ago and is offline as you read this.
Where does LOCAL LAB [no EAC] sit in the rankings?
Over the last seven days, LOCAL LAB [no EAC] is #15,666 by player hours, among the top 71% of all ranked servers.
Join info
How do you get into LOCAL LAB [no EAC]?
To join, open Rust, hit F1, and enter client.connect 104.28.212.232:28015. Or click Launch Rust on this page to open the game through Steam and connect.