TEST
Offline 104.28.212.76:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1000/ 100
- 168/ 400
- 127/ 245
- 132/ 100
- 369/ 1000
- 28/ 700
Quick answers
Tags and search
Where does TEST appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include TEST: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on TEST?
TEST's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): The build number is 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Where can you find TEST?
There is no published region for TEST. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 104.28.212.76:28015.
How reliable is TEST?
Right now TEST is offline, having last been seen 29 days 8 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 18 September 2026.
What Rust version is TEST on?
Rust network protocol 2633 and build 164530 is what TEST runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
When does TEST wipe?
Too few wipes are on record for TEST to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 30 days 5 hours is how long ago this world came into being.
Rules and settings
Which rules and settings is TEST running?
No gather rate appears in the name of TEST. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
Which map is active on TEST?
A procedural map, generated by the game, is in play on TEST.
Population
What's the population like on TEST?
TEST was last seen 29 days 8 hours ago and is offline as you read this.
What's TEST's rank among Rust servers?
Over the last seven days, TEST is #15,398 by player hours, among the top – of all ranked servers.
How to join
What's the process to join TEST?
Open Rust and press F1, then type client.connect 104.28.212.76:28015. Alternatively, click Launch Rust on this page to join via Steam.