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Dive report

nameserver

Offline 104.28.213.233:28015 checked 33d ago

Drop in
0/ 15 players now 0% full
07-day averagepeak –
#15,049rankno region published
83d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does nameserver appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include nameserver: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on nameserver?

nameserver's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp15 (Max players): It holds 15 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2631 (Protocol): The protocol is 2631; a different version won't get you in; cs158240 (Build): It's on build 158240; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

Where can you find nameserver?

There is no published region for nameserver. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 104.28.213.233:28015.

What's the uptime like for nameserver?

Right now nameserver is offline, having last been seen 33 days 11 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is nameserver on?

On Windows, nameserver runs Rust network protocol 2631 and build 158240. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

When does nameserver wipe?

nameserver's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 83 days 10 hours.

Settings and map

What settings are in place on nameserver?

The name of nameserver contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.

What's the map on nameserver?

The map on nameserver is procedural, made by the game.

Player stats

What's the population like on nameserver?

Right now nameserver is offline, with its last appearance 33 days 11 hours ago.

Where does nameserver sit in the rankings?

Over the last seven days, nameserver is #15,049 by player hours, among the top – of all ranked servers.

Join info

How do you get into nameserver?

Open Rust and press F1, then type client.connect 104.28.213.233:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp15,ptrak,$r?,v2631,gmrust,cs158240,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp15
Max players It holds 15 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2631
Protocol The protocol is 2631; a different version won't get you in.
cs158240
Build It's on build 158240.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.