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Dive report

RustGuard Local Development

Offline 104.28.219.137:28015 checked 15d ago

Drop in
0/ 8 players now 0% full
07-day averagepeak –
#15,921ranktop 70%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 18:04 UTC15d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does RustGuard Local Development appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include RustGuard Local Development: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on RustGuard Local Development?

RustGuard Local Development's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp8 (Max players): It holds 8 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166586 (Build): The build number is 166586; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What location is RustGuard Local Development in?

RustGuard Local Development does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 104.28.219.137:28015.

Is RustGuard Local Development up, and how often does it stay online?

Right now RustGuard Local Development is offline, having last been seen 15 days 18 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 2 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for RustGuard Local Development?

The version on RustGuard Local Development is Rust network protocol 2634 and build 166586, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

What schedule does RustGuard Local Development follow for wipes?

Too few wipes are on record for RustGuard Local Development to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 15 days 18 hours.

What happens on wipe day at RustGuard Local Development?

The average peak across recent wipes is 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Map and rules

What settings are in place on RustGuard Local Development?

No gather rate appears in the name of RustGuard Local Development. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on RustGuard Local Development?

The map on RustGuard Local Development is procedural, made by the game.

Population

What's the population like on RustGuard Local Development?

The last sighting of RustGuard Local Development was 15 days 18 hours ago; it is offline right now.

Where does RustGuard Local Development sit in the rankings?

For player hours in the last seven days, RustGuard Local Development ranks #15,921, within the top 70% of ranked servers.

Join info

How do you get into RustGuard Local Development?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.28.219.137:28015.

What each one means

Server tags

Published as mp8,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp8
Max players It holds 8 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166586
Build The build number is 166586.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.