Parallax Local Test
Offline 104.28.229.15:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 349/ 375
- 591/ 600
- 407/ 475
- 119/ 200
- 603/ 625
- 237/ 250
Quick answers
Tags and listings
Where does Parallax Local Test appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Parallax Local Test are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Parallax Local Test?
Parallax Local Test's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp4 (Max players): The slot count is 4; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): This server runs build 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What location is Parallax Local Test in?
Parallax Local Test does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 104.28.229.15:28015.
How reliable is Parallax Local Test?
Parallax Local Test is down at the moment; it was last up 21 days 18 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 26 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Parallax Local Test?
Rust network protocol 2633 and build 165217 is what Parallax Local Test runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does Parallax Local Test follow for wipes?
The wipes recorded for Parallax Local Test are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 21 days 21 hours is how long ago this world came into being.
Settings and map
What settings are in place on Parallax Local Test?
No gather rate appears in the name of Parallax Local Test. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC is off: Valve's anti-cheat is not active.
What's the map on Parallax Local Test?
Parallax Local Test uses a game-generated procedural map.
Population
How many players are on Parallax Local Test?
The last sighting of Parallax Local Test was 21 days 18 hours ago; it is offline right now.
What's Parallax Local Test's rank among Rust servers?
Over the last seven days, Parallax Local Test is #14,326 by player hours, among the top 61% of all ranked servers.
Getting in
What's the process to join Parallax Local Test?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.28.229.15:28015.