Seed scan 7
Offline 104.28.24.176:28185 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 352/ 375
- 590/ 600
- 397/ 475
- 120/ 200
- 607/ 625
- 243/ 250
Quick answers
Tags and listings
Where does Seed scan 7 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Seed scan 7: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Seed scan 7?
gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): The build number is 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty — that is the tag list Seed scan 7 puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
Where can you find Seed scan 7?
There is no published region for Seed scan 7. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 104.28.24.176:28185.
Is Seed scan 7 up, and how often does it stay online?
The server Seed scan 7 is not reachable at the moment; the last sighting was 22 days 16 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 25 September 2026.
What is the Rust version for Seed scan 7?
On Linux, Seed scan 7 runs Rust network protocol 2633 and build 165217. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
When does Seed scan 7 wipe?
Seed scan 7's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 22 days 16 hours is how long ago this world came into being.
Rules and settings
What settings and rules have been applied to Seed scan 7?
No gather rate appears in the name of Seed scan 7. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. The server does not run Valve's anti-cheat, VAC.
Which map is active on Seed scan 7?
The map on Seed scan 7 is procedural, made by the game.
Player count
Is Seed scan 7 busy?
Seed scan 7 was last seen 22 days 16 hours ago and is offline as you read this.
What's Seed scan 7's rank among Rust servers?
For player hours in the last seven days, Seed scan 7 ranks #16,450, within the top 71% of ranked servers.
Getting in
How do you get into Seed scan 7?
Open Rust and press F1, then type client.connect 104.28.24.176:28185. Alternatively, click Launch Rust on this page to join via Steam.