LOCAL LAB [no EAC]
Offline 104.28.244.228:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 160/ 200
- 408/ 450
- 619/ 675
- 195/ 225
- 183/ 275
- 111/ 200
Quick answers
Tags and listings
Where does LOCAL LAB [no EAC] appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry LOCAL LAB [no EAC] are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on LOCAL LAB [no EAC]?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): This server runs build 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code — that is the tag list LOCAL LAB [no EAC] puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What's the location of LOCAL LAB [no EAC]?
No region comes from LOCAL LAB [no EAC]. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 104.28.244.228:28015.
Is LOCAL LAB [no EAC] up, and how often does it stay online?
LOCAL LAB [no EAC] is down at the moment; it was last up 24 days 4 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 18 September 2026 is when Rust Going Deep first saw it.
What Rust version is LOCAL LAB [no EAC] on?
On Windows, LOCAL LAB [no EAC] runs Rust network protocol 2633 and build 164530. The protocol must match to join; Steam will update your game.
Wipe details
How often does LOCAL LAB [no EAC] wipe?
Too few wipes are on record for LOCAL LAB [no EAC] to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 30 days 13 hours ago.
Rules and settings
What settings and rules have been applied to LOCAL LAB [no EAC]?
The name of LOCAL LAB [no EAC] contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. The server does not run Valve's anti-cheat, VAC.
What's the map on LOCAL LAB [no EAC]?
LOCAL LAB [no EAC] uses a game-generated procedural map.
Population
Is LOCAL LAB [no EAC] busy?
The last sighting of LOCAL LAB [no EAC] was 24 days 4 hours ago; it is offline right now.
What position does LOCAL LAB [no EAC] hold in the server rankings?
For player hours in the last seven days, LOCAL LAB [no EAC] ranks #14,041, within the top 64% of ranked servers.
Getting in
What's the way to join LOCAL LAB [no EAC]?
Open Rust and press F1, then type client.connect 104.28.244.228:28015. Alternatively, click Launch Rust on this page to join via Steam.