LOCAL LAB [no EAC]
Offline 104.28.244.231:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 231/ 225
- 588/ 525
- 563/ 650
- 157/ 200
- 300/ 250
- 160/ 200
Quick answers
Tags and search
Where does LOCAL LAB [no EAC] appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry LOCAL LAB [no EAC] are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on LOCAL LAB [no EAC]?
The server browser shows these tags for LOCAL LAB [no EAC]: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): The build number is 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What location is LOCAL LAB [no EAC] in?
No region comes from LOCAL LAB [no EAC]. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 104.28.244.231:28015.
Is LOCAL LAB [no EAC] up, and how often does it stay online?
LOCAL LAB [no EAC] is down at the moment; it was last up 27 days 13 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 18 September 2026 is when Rust Going Deep first saw it.
What Rust version is LOCAL LAB [no EAC] on?
The version on LOCAL LAB [no EAC] is Rust network protocol 2633 and build 164530, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
What schedule does LOCAL LAB [no EAC] follow for wipes?
Too few wipes are on record for LOCAL LAB [no EAC] to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 30 days 15 hours.
Map and rules
Which rules and settings is LOCAL LAB [no EAC] running?
The name of LOCAL LAB [no EAC] contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC is off: Valve's anti-cheat is not active.
Which map is active on LOCAL LAB [no EAC]?
A procedural map, generated by the game, is in play on LOCAL LAB [no EAC].
Player count
Is LOCAL LAB [no EAC] busy?
The last sighting of LOCAL LAB [no EAC] was 27 days 13 hours ago; it is offline right now.
What position does LOCAL LAB [no EAC] hold in the server rankings?
Over the last seven days, LOCAL LAB [no EAC] is #15,426 by player hours, among the top – of all ranked servers.
Join info
How do you get into LOCAL LAB [no EAC]?
To join, open Rust, hit F1, and enter client.connect 104.28.244.231:28015. Or click Launch Rust on this page to open the game through Steam and connect.