LOCAL LAB [no EAC]
Offline 104.28.244.232:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 270/ 275
- 584/ 600
- 484/ 575
- 139/ 200
- 471/ 325
- 205/ 200
Quick answers
Tags and search
Where does LOCAL LAB [no EAC] appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry LOCAL LAB [no EAC] are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on LOCAL LAB [no EAC]?
The server browser shows these tags for LOCAL LAB [no EAC]: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164530 (Build): It's on build 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What location is LOCAL LAB [no EAC] in?
No region comes from LOCAL LAB [no EAC]. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 104.28.244.232:28015.
What's the uptime like for LOCAL LAB [no EAC]?
Right now LOCAL LAB [no EAC] is offline, having last been seen 24 days 11 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 22 September 2026.
What Rust version is LOCAL LAB [no EAC] on?
Rust network protocol 2633 and build 164530 is what LOCAL LAB [no EAC] runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
When does LOCAL LAB [no EAC] wipe?
LOCAL LAB [no EAC]'s rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 30 days 16 hours.
Rules and settings
Which rules and settings is LOCAL LAB [no EAC] running?
Its name does not state a gather rate for LOCAL LAB [no EAC]. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is disabled.
What's the map on LOCAL LAB [no EAC]?
The map on LOCAL LAB [no EAC] is procedural, made by the game.
Population
How many players are on LOCAL LAB [no EAC]?
The last sighting of LOCAL LAB [no EAC] was 24 days 11 hours ago; it is offline right now.
What's LOCAL LAB [no EAC]'s rank among Rust servers?
For player hours in the last seven days, LOCAL LAB [no EAC] ranks #15,551, within the top 71% of ranked servers.
Join info
What's the way to join LOCAL LAB [no EAC]?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.28.244.232:28015.